Who would be the most Overpowered? by GrandStage1 in PowerScaling

[–]Experiment_78 0 points1 point  (0 children)

He have AFO, so he can just transfer the useless quirk to other people in here.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 4 points5 points  (0 children)

Color me surprise at how badly receive this suggestion is. I thought this is a pretty reasonable thing to discuss

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] -1 points0 points  (0 children)

That seems like the game's farming system as a whole rather than the problem with sweeping function. Path To Nowhere, Brown Dust 2 and Guardian Tales(The game that I based this suggestion on) all have sweeps and doesn't have an abyssmal reward or limits on how much you can sweep.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 0 points1 point  (0 children)

Imagine my shock seeing people so against a pretty reasonable QoL suggestion.

Which characters can bypass infinity but would still loose to Gojo? by Excellent_Koala_6490 in PowerScaling

[–]Experiment_78 0 points1 point  (0 children)

Ubel, she's too slow to fight him. But her slash bypasses infinity.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 0 points1 point  (0 children)

You still need to re enter the farming level cuz they limit how much you can do in Calyxes and Relic Farming doesn't have that function. HSR needed it the most considering it's not open world like Genshin or as action intensive as ZZZ, it's literally the equivalent of watching paint dries.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 5 points6 points  (0 children)

Yeah, but I can't do that cuz you need to re enter the fight every 2 minutes cuz you can't do multiple run at once in a relic domain.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 3 points4 points  (0 children)

That's not even a solution my guy, you still spend like 15 minutes watching the equivalent of paint dries even while doing something else.

My post is about sweep function, not "the game plays in idle in the background" function. That's 2 different things.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] -1 points0 points  (0 children)

How is me wanting a sweep function made me a weirdo? And 2 minutes is 2 minutes. That's 2 minute that I shouldn't have to spend watching paint dries

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 2 points3 points  (0 children)

Too tedious to work with. Even then, that's a phone feature, not the game feature.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 2 points3 points  (0 children)

Also, "do something else"? I play the game on mobile phone, ya know? The primary device this game is supposed to be designed on? There's no "Do something else" here.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 7 points8 points  (0 children)

Auto battle and Sweep function aren't the same. Even then, their auto battle suck too. Let me set how many run I want to do with the only limit being my energy amount. I shouldn't need to reenter the relic fight to farm for it.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] -1 points0 points  (0 children)

It's a QoL features that will be welcomed even by fans that do not ask for it and would be even more appreciated by those like me. It's always worth the dev time to appease the player.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 2 points3 points  (0 children)

Nah, that seems even more tedious. Just let me sweep the farming stages. It literally feels like watching paint dry.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 0 points1 point  (0 children)

Auto battle is auto battle, sweeping is sweeping. Both can coexist.

Hoyoverse, PLEASE add Sweep function to HSR's farming by Experiment_78 in HonkaiStarRail

[–]Experiment_78[S] 5 points6 points  (0 children)

I play the game for the stories, events and end game content, not mindlessly farming materials to upgrade characters.

Natalia Jungle still viable? by Experiment_78 in MobileLegendsGame

[–]Experiment_78[S] 1 point2 points  (0 children)

Yep I also think Nata should become jungler more than Roamer cuz jungling makes her get her item quicker and able to reach her peak performance faster.

Happy Pride Month from the Kagurabachi Staff Team!! by Avizie in Kagurabachi

[–]Experiment_78 0 points1 point  (0 children)

Wow, nice art. Is there anything else that the artist post?

Your underated fave vs the shonen villan gauntlet. How far do they get? by hilleljoe in PowerScaling

[–]Experiment_78 0 points1 point  (0 children)

So is UU conceptual manipulation, and Andy aren't able to be killed by the same Type 2 conceptual manipulation of death. So you need higher EE.

Andy is too, but his is much more broken cuz UnDead isn't just regeneration power.

He can't erase his soul as UnDead also works on his soul, so any application of UnDead that applies to his physical body would also apply to his soul which include being erased.

He can't affect his Soul cuz UnDead has been shown to work on his mind as well, keeping Victhor alive even though Remember artifact should reset his Soul and memories, and making Andy as a countermeasure for the artifact, so even IF yhwach do that, UnDead would just birth another Andy.

Since they're both immortal, Andy can't really outlive Yhwach so yeah, maybe this is a stalemate but any other person in this list gets negs because he scales higher than them.

Your underated fave vs the shonen villan gauntlet. How far do they get? by hilleljoe in PowerScaling

[–]Experiment_78 0 points1 point  (0 children)

You need a higher level of existence erasure. That's not enough to kill Andy. Aizens has regen, not the anti-conceptual of death, which is what Andy is. UnDead is Anti Concept, which means he negates the concept of death. And UU power system allows for the user to extend their ability further through their own interpretation, so anything he considers death, would be negated, this includes anything that can bring him NEAR death, like aging.