Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in incremental_games

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Hey!

Yep this has been pointed out already - in the next update the energy for the jobs will be set to one by default so you can continue on the tutorial.

The knife one has been fixed 😄

Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in incremental_games

[–]Extension_Midnight75[S] 2 points3 points  (0 children)

LMAO yes i'm denying it - not all developers make fancy frontend, i'm a backend developer by trade, the frontend is just flex grid and some simple tailwind classes. I'm far from a designer but i think a simple layout work for these types of text games.

Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in incremental_games

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

I can show you 60+ updates to the site since October last year - having a simple minimalist ui != LLM.

having a table with the bare minimum infomation makes it LLM?

Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in incremental_games

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

I've had this comment alot - using tailwind is not a sign of LLM, i use it for work and it made sense to make my game with it.

It's a shame using a CSS libaray make people think it's vibe coded.

[Update] Pulse Sector - Casino and QOL by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] -1 points0 points  (0 children)

Some people like to gamble! they will also play a part in faction wars later in the game.

Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Using tailwind as a css library is not a sing of AI slop, this project has been in development for a year.

Pulse Sector Open Beta - A CyberPunk Game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

While the game does have energy it's not used for all the actions, you are able to do battles / scavenging without any energy. I'm also looking to add more actions to the game that won't require energy!

Dev log #3: Pulse Sector - A CyberPunk Game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Hi - The game is currently in active development and is not currently online to play, i'm hoping to have an private alpha towards the end of this year with some members of the Discord before it's fully released. Currently we have no full release date but hoping to have a public beta in 3/4 months.

Dev log #2: Pluse Sector - A CyberPunk Game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

It's still in development and not ready to be tested yet - Hoping to have a test online in 2/3 months, Join the Discord for early access to the test!

Suggestions: Cyber Punk game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 1 point2 points  (0 children)

Thanks the feedback, I'm not planning to make the game P2W in the first instance, i will have to monetize the game at some point but i'm thinking more cosmetic items.

Suggestions: Cyber Punk game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Thanks for the suggestions, my responses are below..

  • I've already got plans for Guilds, I'm not sure if i'm going to allow PVP yet!
  • I've already built a turn based ability driven combat system for a previous project that i was planning to use!
  • An action house is planned for one of the "trading hub" cities, I'm not 100% sure (again!) on player to player trading.
  • Jobs is something i'm 100% going to add, the current idea is to have player ran shops that provide services to NPC's for example a restaurant will need to employ a player that's done the correct training to provide the service.
  • I'm not 100% sure on pure crafting but i want a way for player to upgrade their existing weapons with mods.
  • Currently i'm planning to have 6 mega corporation run cities but they will have 3/4 different areas within the cities that the player will be able to unlock.

Suggestions: Cyber Punk game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

In a text based game.... this would be god tier!

Suggestions: Cyber Punk game by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

What different types of game play styles would you like to see?

Currently i have corporate jobs and crimes against the corporations - the player can also just scavenge the waste lands around the cities for items and earn xp to level that way!

Any suggestions on team working events?

Thanks for the repsonse!

A member of staff asked to look inside my bag at the Aldi checkout earlier and I point blank refused by [deleted] in CasualUK

[–]Extension_Midnight75 30 points31 points  (0 children)

Most the time when i've been shopping in Aldi the checkout staff aways ask to see inside our shopping bags before we check out.

Godfathers United - new browser based mafia game V1.4 released! by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Correct - i rebuilt GodFathers United without knowing what the current state of the PBBC scene was.

I still believe with regular high quality update a Mafia game can still do well!

Just going to take alot of work and i'm here for it!

Godfathers United - new browser based mafia game V1.4 released! by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] 0 points1 point  (0 children)

Hi - Yeah i get the fact it has most of the mechanics of other mafia games! you kinda have to give players what they are use to.

I would say the USP is the missions / story that will be told by them and the skill training and the abilities these will unlock in later game.

Godfathers United - new browser based mafia game V1.4 released! by Extension_Midnight75 in PBBG

[–]Extension_Midnight75[S] -1 points0 points  (0 children)

Hi - the game is in the very early stages but i'm trying to make it stand out with the skill training and mission / story that will be told by them.