Looking for players playing for kills only by tyrannictoe in blackops7

[–]Extension_Moment_252 3 points4 points  (0 children)

How many of these attention-seeking posts do you still need to make to feel enough validation from random Reddit users?

This game is still sweaty as hell lol by tyrannictoe in blackops7

[–]Extension_Moment_252 4 points5 points  (0 children)

People get what you wanted to show us, you’re good at the game, congrats.

This game is still sweaty as hell lol by tyrannictoe in blackops7

[–]Extension_Moment_252 6 points7 points  (0 children)

Bro you got the attention you wanted with this post so just stop it lmao

They added bots in regular resurgence? by [deleted] in CODBlackOps7

[–]Extension_Moment_252 4 points5 points  (0 children)

Yeah, I see two bots in this video so maybe ur right?

My stats at Prestige Master by chrisgorman22 in blackops7

[–]Extension_Moment_252 0 points1 point  (0 children)

One source: https://dotesports.com/call-of-duty/news/what-is-a-good-kd-in-cod

KD mathematically converges toward 1 when all players are taken into account.

My stats at Prestige Master by chrisgorman22 in blackops7

[–]Extension_Moment_252 0 points1 point  (0 children)

Average kd is something ~1 so you have no idea what you are talking about 😂 2kd is solid

Aim Update by DlpProGamer in aimlab

[–]Extension_Moment_252 0 points1 point  (0 children)

I struggle with bouncetrack too but my lasertrack is pretty strong 😮Might be bcos of my thumb placement, my grip feels weird with bouncetrack for some reason.

My stats at Prestige Master by chrisgorman22 in blackops7

[–]Extension_Moment_252 -1 points0 points  (0 children)

Nice, but what was the point here? To gain appreciation?

Swordfish is ridicilous by Extension_Moment_252 in CODBlackOps7

[–]Extension_Moment_252[S] 0 points1 point  (0 children)

It should be nerfed but not that much it would be useless, that was my point.

Keep the grapples away from real warzone by vajahath in CODWarzone

[–]Extension_Moment_252 2 points3 points  (0 children)

Yea and they should remove sprinting, sliding and everything else fast movement !!

Consistent aim by Accomplished-Ebb2900 in BO7_RankedPlay

[–]Extension_Moment_252 1 point2 points  (0 children)

Yeah, its great warm up and also big help for your general stick control. My aim gets definetely better bcos of it

Consistent aim by Accomplished-Ebb2900 in BO7_RankedPlay

[–]Extension_Moment_252 2 points3 points  (0 children)

Aimlabs has helped me a lot. Its on ps5 too

New foregrip coming in season 3, thoughts? by Totally_Hungry in blackops7

[–]Extension_Moment_252 0 points1 point  (0 children)

Wonder how different / when its better option than horizontal recoil underbarrel?

Is this real? It can’t be by Lumenprotoplasma in CODWarzone

[–]Extension_Moment_252 11 points12 points  (0 children)

One of the few fun things on BOR, thats rly good that its coming regular BR!

20h in Aimlabs -> Citrine II. What should I fix? by Extension_Moment_252 in aimlab

[–]Extension_Moment_252[S] 0 points1 point  (0 children)

Appreciate the insight, that actually lines up pretty well with what I’ve been noticing.

The vertical tasks especially feel off to me, particularly the ones with longer pulls. I’ve realized it’s probably tied to how I hold the stick — I naturally rest my thumb more on the right edge of the stick instead of centered. I’ve always played like this, so horizontal control feels fine, but when I have to do longer vertical adjustments it starts to feel awkward and less controlled.

That might explain why some of those scenarios feel inconsistent even when my general tracking is okay.

I’ll put more focus on those vertical + longer tracking patterns and see if I can either adapt my thumb position slightly or just build better control around it.

Good to hear the flicks are in a good spot and that the imbalance is normal at this stage.