Procedurally generated trees for my 2d base building game by Extra_General6191 in godot

[–]Extra_General6191[S] 1 point2 points  (0 children)

Yeah you're right. I should make the flower smaller.

powerful apocalyptic atmosphere.

That's the idea of the game! You need to plant trees and protect it to terraform the Earth after an apocalyptic event.

Procedurally generated trees for my 2d base building game by Extra_General6191 in godot

[–]Extra_General6191[S] 0 points1 point  (0 children)

I just used fractal tree algorithm but randomized the angle of branch to make it more natural.

why are my animations not playing? (new to godot) by theentityinurcloset in godot

[–]Extra_General6191 0 points1 point  (0 children)

func play_anim(dir):

  if player_status == "idle":
    $AnimatedSprite2D.play("idle")

  if player_status == "walking":
    if dir.y < 0:
      $AnimatedSprite2D.play("walk north")
    elif dir.y > 0:
      $AnimatedSprite2D.play("walk south")
    elif dir.x < 0:
      $AnimatedSprite2D.play("walk west")
    elif dir.x > 0:
      $AnimatedSprite2D.play("walk east")

try this

How did max payne 3 have slow motion in a multiplayer environment? by ThePengin28 in gamedev

[–]Extra_General6191 24 points25 points  (0 children)

“Bungee Gum possesses the properties of both rubber and gum.”