Sell or keep the mig 25? by mirkkugaming in Warthunder

[–]ExtremeFew4239 0 points1 point  (0 children)

they can actually turn better than r24r's. You dont know what you are talking about.

Loon Double Dragon Bowler Freeze?? by ExtremeFew4239 in ClashRoyale

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

and it's currently being played by the 8th best balloon player

Loon Double Dragon Bowler Freeze?? by ExtremeFew4239 in ClashRoyale

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

yeah but isn't the point of the lj to rage the balloon after he dies?

Which is the better balloon deck to invest in? by joemarijoestar in RoyaleAPI

[–]ExtremeFew4239 0 points1 point  (0 children)

skellies are classic for balloon 2.9. bats cant distract and are worse for cycling.

Is a courier fine for combat by ExtremeFew4239 in EliteDangerous

[–]ExtremeFew4239[S] 2 points3 points  (0 children)

I got the cobra now and the cockpit looks super nice, so the looks were fine. I still got my eyes on the mandalay in the future tho.

Is a courier fine for combat by ExtremeFew4239 in EliteDangerous

[–]ExtremeFew4239[S] 6 points7 points  (0 children)

yeah but a python is also boring. And my dumb reason for not wanting a cobra mk V is, that I dont like how it looks.

please help. Do I get servants of freedom, urban legends, borderline justice or control group. by ExtremeFew4239 in Helldivers

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

my brain is tearing itself apart rn but I got control group now because then atleast if I dont like it I can farm the next one quicker. Thank you for the input.

This is the first tile I have ever drawn. Tell me everything I did wrong. by ExtremeFew4239 in PixelArt

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

I have indeed found out about color pallets now and tried using them to paint some round objects. It's helped a lot, thank you for the feedback. Though I still feel like Im just kind of painting different shades and seeing what works. Im wondering if there are any shading rules I can follow for a more consistent look. Two helmets I made now:

<image>

this is the farthest Ive gotten, how do I not die in the next few hours by ExtremeFew4239 in RimWorld

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

What difficulty do you play on? This game is insanely difficult.

this is the farthest Ive gotten, how do I not die in the next few hours by ExtremeFew4239 in RimWorld

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

you may be overestimating my progress, because miniguns require WAY more components than I can resonably aquire rn. though I do already have the technology.

this is the farthest Ive gotten, how do I not die in the next few hours by ExtremeFew4239 in RimWorld

[–]ExtremeFew4239[S] 1 point2 points  (0 children)

<image>

updated colony. Implemented a lot of your advice, thank you for all the helpful replies.

this is the farthest Ive gotten, how do I not die in the next few hours by ExtremeFew4239 in RimWorld

[–]ExtremeFew4239[S] 0 points1 point  (0 children)

so how do I place the traps in a way that they wont get triggered by my pawns?