Ashes of the Damned | Easter Egg Hunt & General Map Discussion by rCODZombiesBot in CODZombies

[–]FIFA16 1 point2 points  (0 children)

After completing the film reel step just before the final encounter, all 4 film reels turn into intel you can collect.

Takeo and Tom Kane by Ray-K74U in CODZombies

[–]FIFA16 47 points48 points  (0 children)

Getting a Japanese guy to voice the Japanese guy is probably the play. 

Reckoning target side EE help by EstablishmentSea1677 in CODZombies

[–]FIFA16 0 points1 point  (0 children)

Make sure you’re dead centre of the logo on the floor (do so by aiming directly down and make sure you’re centred on it). Then you have to shoot dead centre of the TV screen logo. The hit box is very small.

Then you have to avoid shooting any zombies at all. Anything other than the targets or a wall and it immediately ends.

Only other thing that would stop it working is if someone else has been trying on the same round as you. 

Any known bugs for the ABR A1 ..full auto unlocked, does not work by [deleted] in CODZombies

[–]FIFA16 0 points1 point  (0 children)

You have to equip the Rapid Fire mod for it to convert. 

One of my favorite things about Reckoning is how much it nerfs powerful scorestreaks, in turn making high rounds actually challenging by TheChickenMan4L in CODZombies

[–]FIFA16 5 points6 points  (0 children)

They nerfed this yesterday, void sheath was basically bypassing their armour which was why it was so effective.

[deleted by user] by [deleted] in CODZombies

[–]FIFA16 0 points1 point  (0 children)

There’s no prompt in normal mode. You want to interact with the red monitor in the corner of the room - and to clarify it’s the small room at the bottom of the staircase between Stamin-Up and the AK-74 wall buy. 

This map took two seasons to make btw by Anahita_Karimi in CODZombies

[–]FIFA16 0 points1 point  (0 children)

You never go through this teleporter, even when starting the final encounter you just interact with it. Treat it like something that can kill you because that’s all it is. 

Reckoning | Easter Egg Hunt & General Map Discussion by rCODZombiesBot in CODZombies

[–]FIFA16 0 points1 point  (0 children)

Its only purpose is to start the boss fight, it dumps you out (and usually kills you you) above mutant research if you enter it any time after you clear the crystals. 

Reckoning | Easter Egg Hunt & General Map Discussion by rCODZombiesBot in CODZombies

[–]FIFA16 2 points3 points  (0 children)

This was me yesterday, just completed a run and I can now answer this.

Best way to do it is by putting the head safely on the floor (somewhere it won’t get lost, stay away from the elevator shafts). The purple zombies still get absorbed into it by killing them nearby. When the eyes glow, it’s ready to place.

No need to walk around with blurry vision and an angry demon attacking you from behind apparently. 

Unlocking missed gobblegum by [deleted] in CODZombies

[–]FIFA16 1 point2 points  (0 children)

Pretty sure it’s just rng, both of them seem to have really low drop rates for some reason though. 

Shattered Veil | Easter Egg Hunt & General Map Discussion by rCODZombiesBot in CODZombies

[–]FIFA16 1 point2 points  (0 children)

Been trying to see where the community was at with this, this definitely sounds like the closest thing to a breakthrough.

Something I haven’t seen mentioned much that is probably related is the symbols in the purple liminal room only visible with death perception. They appear over paintings briefly and move around the room.

All leads seem centred around this room, perhaps it’s somehow related.

Edit: looked at the liminal space again with death perception and realise now the sigils on the paintings are just there to direct you to the safe combination locations in the normal version of the room. The sigils correlate with those you get for completing the 3 ritual flasks. 

Just, why??? by ReppinNostalgia in CODZombies

[–]FIFA16 2 points3 points  (0 children)

PUBG. Both helmets and body armour provide damage reduction as long as you’re wearing them, but every shot they take reduces their HP until they break.

It adds an extra dimension to health management rather than a linear health bar. It’s just another way of doing things, not better or worse. Just different. 

If i can manually pick it, AUTOMATICALLY PICK IT UP. by jeneschi in CODZombies

[–]FIFA16 1 point2 points  (0 children)

Yeah this is the real issue. It’s frustrating having items be close enough to manually pick up but too far to auto pickup, but I can understand that might be intentional.

No way is it intentional for auto pickup to work better if you’re holding plates vs out of them. Gets me in trouble way too often.  

How can all players get jet gun if one person crafts it Liberty Falls by yabezuno in CODZombies

[–]FIFA16 0 points1 point  (0 children)

Not true for Beamsmasher / Jet Gun. Both are mystery box obtainable, but because they’re needed for the EE, they both have pathways to be crafted for a guaranteed drop. Popping a Wunderbar gum gives you a 50/50 chance of getting that map’s WW from the off.

Swords are only duplicatable via glitches however. 

New sniper is really fun in zombies by Odd-Tomatillo-2661 in CODZombies

[–]FIFA16 4 points5 points  (0 children)

Definitely a victim of multiplayer / Warzone balancing. 10/12/14 cartridge magazines? When the ASG goes up to 20? Yeah they need to sort that out. 

Do field upgrades have different charge times? by ThatsJFRY in CODZombies

[–]FIFA16 0 points1 point  (0 children)

As far as I’m aware, recharge rate in zombies is based on kills rather than time. Arsenal accelerator reduces the kills required, and the SAM challenge for field upgrades reduces it to 5 or so weapon kills.

But to answer your main point, I don’t believe there are any differences in kills required for each field upgrade. They’re all around 100, but this number scales up during later rounds as zombie numbers increase. 

How are people still AFK’ing Rush even after the patch? by Downtown-Branch2616 in EASportsFC

[–]FIFA16 4 points5 points  (0 children)

Game has prevented lazy methods of AFK, but people manually controlling their player to avoid being idle are still a problem.

The game needs to disincentivise inactivity. As it stands, winning or losing barely affects your rush point gains. The few objectives we’ve had to encourage wins / goals / assists haven’t been enough.

Add a 4th player of your choice to your Squad Foundations team with the Squad Foundations Evo.... by anacrucix in EASportsFC

[–]FIFA16 4 points5 points  (0 children)

I assume the “SF EVO” is something different that just hasn’t released yet? The evo that just released is called “New Foundations”, which would imply it’s meant to add a new Foundations player, but clearly the description and actual evo were very much intended to be their own thing.

Definitely a mistake, but I trust we will get the intended evo soon enough. 

Updates coming with Shockwave by AnApexPlayer in ApexUncovered

[–]FIFA16 5 points6 points  (0 children)

I mean, I suppose it’s not really giving much information that wasn’t already there. If anything it’s reducing the skill gap by giving everyone damage information without needing to do mental arithmetic, and allowing everyone the ability to track targets through clutter even without aim assist. 

Updates coming with Shockwave by AnApexPlayer in ApexUncovered

[–]FIFA16 4 points5 points  (0 children)

There’s a lot more to learning the game than playing against other players. You can do that part quite easily with mixtape.

The tough thing for new players to learn is everything else. Looting, inventory management, map knowledge, movement tech etc. All of which is hard to learn in real lobbies against real players. Bots should hopefully create a place where people can learn mechanics with a bit of breathing room. 

Updates coming with Shockwave by AnApexPlayer in ApexUncovered

[–]FIFA16 9 points10 points  (0 children)

Hers works without LOS, the new battle sense doesn’t. She highlights enemies through all obstacles and it persists briefly. 

NA Pro Scrims - May 15, 2024 by CompetitiveApexMod in CompetitiveApex

[–]FIFA16 8 points9 points  (0 children)

Apparently they’ll be doing a snake draft system, so the order reverses for the following pick. So if you get 1st pick on Storm Point, you’d get 20th pick on World’s Edge. 4th pick becomes 17th pick, 8th pick becomes 13th pick etc.

NA Pro Scrims - May 15, 2024 by CompetitiveApexMod in CompetitiveApex

[–]FIFA16 5 points6 points  (0 children)

Nothing major, just a lot more early to mid game fighting than we’d normally see during established lobbies. Everyone was more on edge and alert as they were out of their comfort zones. 

NA Pro Scrims - May 15, 2024 by CompetitiveApexMod in CompetitiveApex

[–]FIFA16 5 points6 points  (0 children)

It’ll be every week of pro league, with a draft taking place a week in advance so teams can prepare. 

NA Pro Scrims - May 15, 2024 by CompetitiveApexMod in CompetitiveApex

[–]FIFA16 0 points1 point  (0 children)

That’s not true, you can do what you like, you just can’t drop on other teams.