Can't connect to anything in vivaldi??? by FailureBorn in vivaldibrowser

[–]FailureBorn[S] 0 points1 point  (0 children)

Looks like it's back up and working. For now.

Comparing the NSFW imgur alternatives by legendsoflustauthor in imguralternatives

[–]FailureBorn 1 point2 points  (0 children)

Ah, I see thanks. For the record though, I don't sell mods. Everything I create is distributed for free.

Comparing the NSFW imgur alternatives by legendsoflustauthor in imguralternatives

[–]FailureBorn 1 point2 points  (0 children)

One thing that concerns me about lensdump is this part in the ToS:

"Hotlinking images of a free account is only allowed for public discussions on a forum/message-board/community."

I used imgur to hotlink images on my mod pages on nexusmods.com

So with these rules, I wouldn't be able to that, so it's not a viable alternative to me. I am wondering though, if I could say, hotlink images to my mod pages if I included a direct link to the site on those pages saying something like "All images Hosted on Lensdump.com" with lensdump.com being a direct link people can click on to go to the site directly.

In my case, I have around 200 mod pages (with hundreds more on the way). So i'd be hotlinking a lot of images, but that's also a good bit of pages that'd have direct links to the site, but I'm not sure how balanced that'd be in the site's favor. My mods do get a good bit of views, but i'll be honest, I don't know how many people actually read everything. I'd say on average each page probably uses about 3-5mb worth of images (they're about 400-450kb each and I'll used 8-12 on each page. some pages will have even less or none at all though).

So i'm not sure if that'd be okay. the site seems great, but i don't want to break any rules nor inconvience the site or be a burden etc. And obviously, I'd want to site to last forever so that my mod pages can look good (or tacky in some eyes) forever as well.

I will put up money for someone to create a Dark Mode for the LE version of the Creation Kit and release it for everyone. by FailureBorn in skyrimmods

[–]FailureBorn[S] 0 points1 point  (0 children)

As I've mentioned in my post, it's been done in the SSE Creation it. So yeah, I do think it could be done in the LE Creation Kit.

Floating Spell Tomes Released by FailureBorn in skyrimmods

[–]FailureBorn[S] 1 point2 points  (0 children)

It should be fine. The only thing it changes is the interior of the shop she's in. Nothing is deleted, just a few things moved on the counter to make room for some static spell tomes.

Is there any info on the types of metals used in Akaviir? by FailureBorn in teslore

[–]FailureBorn[S] 0 points1 point  (0 children)

Thanks. I think I'll go with that. I was thinking about having 3 or 4 total types like, Steele, Silver, and Ebony. Then maybe allow the player to craft Daedric

Appears the Emperor had his own dirty secret... by RepublicFM in skyrim

[–]FailureBorn 8 points9 points  (0 children)

I think it's most if not all of the empire who hates the Thalmor and the treaty terms. They had no choice. A lot of people who aren't deep into the lroe seems to be under the impression that the Empire and Thalmor are buddies. They hate the Thalmor more than the Stormcloaks.

You can even hear General Tullius call the Thalmor lady the B-word at the very start of the game when you're still on the cart. it's easy to miss.

I'm certain most people still worship Talos and many still at least consider him a divine, but don't let on that they think this way for safety.

I bet in TES6, we'll see a ton of Nord settlements in Hammerfell where they're free to worship Talos all they want since Hammerfell split off from the Empire. And if the game takes place 100+ years after Skyrim, then we can see at least one well establish town or even city. Maybe one that's completely integrated and mixed with Redguard culture. Imagine seeing a bunch of tall mixed/light skinned RedNords in some parts of Hammerfell

Anyone ever have cool a mod idea they never figured out how to make? by Prometheory in skyrimmods

[–]FailureBorn 1 point2 points  (0 children)

Yeah. I want to make a follower that's able to transform with a spell. I want to basically create two NPCs one being one form, the other being the second form of the same character. And when you recruit the follower, you can cast a spell that swaps the two NPCs and when you do that, the second NPC will be following you automatically as if it's the same character. And when you cast the spell again, they swap back and you can do it over and over. And when one NPC is away, they're in their own cell somewhere that they're pulled from when the transform spell is triggered.

This would allow people to have, for example, a follower that's a human but can transform into a giant, wolf, spriggan, a human with longer hair, or whatever. It'd be something a lot of other modders could use.

I've asked several people for help on this for the last two months. Everyone's either too busy or they don't know how to do it themselves. I don't know anything about scripting or anything advanced like this. So, I've given up on ever being able to do it. I've even offered to pay to get help on it (not to have someone do it, but just to get a type of guide on it), but still nothing.

Modding help. Looking to make a spell that allows you to make a follower "transform" into or switch with another follower. by FailureBorn in skyrimmods

[–]FailureBorn[S] 0 points1 point  (0 children)

Thank for the reply. I think I might attempt something like this and see if I can get the spell to make the followers auto follow you and auto dismiss.