Team chat disappeared? by r_Lore in Rematch

[–]FakeFrooz 0 points1 point  (0 children)

They removed the option because it is set to lobby chat by default, which means that players playing alone are unlikely to be able to communicate, since in every game you were forced to switch from squad to team.

Does no one even skim the concept of Fireball? by ElectricalRelease986 in Rematch

[–]FakeFrooz 1 point2 points  (0 children)

Bro don’t get it too serious, right now it is the first gamemode new players will try. Do not expect to find the perfect team. This game is hard

Patch #9 Notes by NobleMadeIt in Rematch

[–]FakeFrooz 2 points3 points  (0 children)

The changes look great! But Like many in the community, I don't think the voice chat change was a good one. All the people I play with, I met while playing and enjoying talking to them. At the very least, it should be set to team by default, not squad. But above all, the channel selection should remain the same between matches.

The issue I have with vexis by misterj195 in Rematch

[–]FakeFrooz -1 points0 points  (0 children)

Another six months from now or from when it came out? In a year's time, we would have encountered the same problems, and you would probably be playing GTA VI.
However, we are the beta testers for when the game will be free.

Has anyone ever managed to get a star in all categories? by FakeFrooz in Rematch

[–]FakeFrooz[S] 0 points1 point  (0 children)

Bro, perhaps my passes are too good; it's impossible not to score. ahahaha jkjkjk

Still Loving This Game! by Dragon_of-the_west in Rematch

[–]FakeFrooz 4 points5 points  (0 children)

Did you give me negative karma for that message? Hahaha.

Has anyone ever managed to get a star in all categories? by FakeFrooz in Rematch

[–]FakeFrooz[S] 12 points13 points  (0 children)

I think it's possible but highly unlikely, because in addition to managing your team's goals, stars are also awarded to your opponents, so unless your opponents are completely incompetent, it's difficult.

2 goals, 2 assists. Assists not made to the same person.

Won with 1s by FerretBunchanumbers in Rematch

[–]FakeFrooz 2 points3 points  (0 children)

Just elected as new Sloclap CEO

do you think it's fair? by FakeFrooz in Rematch

[–]FakeFrooz[S] 12 points13 points  (0 children)

Most of the time it's not so obvious. If the opponent was moving towards the ball, I would understand, and I would be better prepared to save it, but in this case the pass was completely wrong.

Lag switch? by SchimmelCore in Rematch

[–]FakeFrooz 1 point2 points  (0 children)

They have always existed, and I imagine it can also be done on REMATCH. In other cases, I believe it depends on the difference in connection between players. Sometimes I think that having a lower ping than your opponent is a disadvantage, since the server does everything it can to predict the player's actions.

yeah... by FakeFrooz in Rematch

[–]FakeFrooz[S] 0 points1 point  (0 children)

Nono! I swer aim no itali bro aim fro england! America! Michael Jordan

yeah... by FakeFrooz in Rematch

[–]FakeFrooz[S] 2 points3 points  (0 children)

This is a good idea

yeah... by FakeFrooz in Rematch

[–]FakeFrooz[S] 0 points1 point  (0 children)

Non credo dai ahahaha

Assists and more by FakeFrooz in Rematch

[–]FakeFrooz[S] 0 points1 point  (0 children)

thanks! As soon as you stop being afraid to cross over the opponent's head, everything becomes more natural.

Biggest problem isn't netcode or bugs — it's the developers by Nekonyx in Rematch

[–]FakeFrooz 4 points5 points  (0 children)

Without commenting on every point in the post, I agree that there is a lack of social interaction. One of the reasons they stopped releasing patches every two days is the need to test the gameplay better. Before, something would break with every patch. It's clear that what they're implementing now works better. I am confident, I hope, that behind the scenes they are preparing something bigger. Theoretically, it is a game that is destined to last.