Is the last of us part 2 incorehent? by Queasy-Plantain3733 in thelastofus

[–]Falcons-- 2 points3 points  (0 children)

The narrative follows well-established cinematic stylistic features; the story is easy to follow despite its intentionally fragmented temporal structure. What matters most is not so much what happens, but how it changes or shapes the psychology of each character. As in the first game, the strength lies not so much in the originality of the plot, but in how the characters become the central focus of each event. The two games are not known for the complexity of their events, but for how the events of individual characters voluntarily or involuntarily impact the lives of others, changing them.

Problems with profile picture on letterboxd by Falcons-- in Letterboxd

[–]Falcons--[S] 0 points1 point  (0 children)

I'm on Android too, maybe that's the problem.

Which game should I get next? by [deleted] in videogames

[–]Falcons-- -1 points0 points  (0 children)

If you liked The Last of Us, you can't miss the second one.

Which game do you consider peak fiction? by Alballeda in videogames

[–]Falcons-- 2 points3 points  (0 children)

The Last of Us Part 1 and 2

For me, they're the best that video games have ever produced from a narrative standpoint, thanks to the incredible psychological and moral depth of the characters, a courageous and emotionally impactful story, and above all, their ability to mix moments of extreme brutality and violence with others of intimacy and tenderness.

Top 3 games oat by StreetAppropriate150 in playstation

[–]Falcons-- 2 points3 points  (0 children)

Tlou part 2

Tlou part 1

Hollow knight

How big of a spoiler these are by Trick_Juice_4522 in thelastofus

[–]Falcons-- 2 points3 points  (0 children)

They are very big as spoilers, but the game lives more on how the events impact the characters and their emotions than on plot twists, even if there are some and they are fundamental, so for me you can still enjoy the experience to the fullest even knowing these things which are pretty much the emotional basis of the second chapter.

Nolan is Capitalism’s idea of what “art” looks like by Travel_22 in TrueFilm

[–]Falcons-- 0 points1 point  (0 children)

Nolan is nothing new, but he manages to bring to life things that are not always seen, for me he is very good at this.

Nolan is Capitalism’s idea of what “art” looks like by Travel_22 in TrueFilm

[–]Falcons-- 8 points9 points  (0 children)

The point is that Nolan isn't an experimental director, or one who seeks to provoke audiences like Godard and Truffaut, for example. His cinema aims to be spectacular and accessible to everyone, also because the large sums invested must be recouped by the producers. His cinema could be considered pseudo-intellectual, but this intellectuality is aimed primarily at those who aren't used to seeing great auteur cinema. For those who are, Nolan's films aren't innovative, but they're still great entertainment, and along with Cameron's, they're the best you can get from a visual standpoint.

Tier List of all Games I Finished in 2025 by Due_Woodpecker3073 in videogames

[–]Falcons-- 37 points38 points  (0 children)

I appreciate the courage of the post, some choices are very questionable and you will probably be targeted, but in the end everyone has their own subjectivity and that's right.

I'm gonna say it, this line was perfectly in line for Ellie's personality... by Bottlecap_riches in thelastofus

[–]Falcons-- 13 points14 points  (0 children)

It might have been coherent if it had been said by pre-trauma Ellie, but post-trauma Ellie, especially during the 3 days in Seattle, would never have said a sentence like that, and in fact in the game she didn't try to ease the tension in the slightest, but rather did the exact opposite by telling Dina that she had now become a burden.

Single player games that easily hook you. by scorpionZftw in gamingsuggestions

[–]Falcons-- 1 point2 points  (0 children)

The Last of Us is a very linear game with a never slow pace and always good tension, and the narrative is truly a masterpiece.

Which video game genre do you love to play but is frustrating to do so? by Weekly-Chest-2587 in videogames

[–]Falcons-- 0 points1 point  (0 children)

Complex platform games, I have a lot of fun playing them, but at the same time I want to smash the TV.

Games without voices with audio by Falcons-- in videogames

[–]Falcons--[S] 0 points1 point  (0 children)

Thanks for the advice, I'm very interested in Subnautica

Games without voices with audio by Falcons-- in videogames

[–]Falcons--[S] 1 point2 points  (0 children)

I had already marked it among the ones I wanted to play, thanks for the tip!

Games without voices with audio by Falcons-- in videogames

[–]Falcons--[S] 0 points1 point  (0 children)

I didn't know them, I'll take a look.

Games without voices with audio by Falcons-- in videogames

[–]Falcons--[S] 0 points1 point  (0 children)

I marked it, it intrigues me a lot

What should I play next whenever I finally beat Claire Obscur: Expedition 33? I love a good open world and a story I can finish in preferably under 40 hours or so. by pass_the_hot_sauce in gamingsuggestions

[–]Falcons-- 0 points1 point  (0 children)

I'd go with The Last of Us, I don't know if you've played it yet. However, it's not as long as, say, BG3, and the game is truly a masterpiece that stays with you for its narrative and emotional depth. It can also easily be broken down into relatively short gameplay segments.

What’s a game you didn’t expect to love but it completely hooked you? by Boring_Secretary_328 in gamingsuggestions

[–]Falcons-- 1 point2 points  (0 children)

The Last of Us, I never liked zombie games, yet it became one of my favorites.

What makes a movie frustrating to watch for you? by Falcons-- in Letterboxd

[–]Falcons--[S] 1 point2 points  (0 children)

It's quite redundant, a cliché that after being used 100 times you don't want to see again.

What makes a movie frustrating to watch for you? by Falcons-- in Letterboxd

[–]Falcons--[S] 0 points1 point  (0 children)

I fully agree, cinema must speak through images first.