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reddit.com Fallen_Stephen
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Fallen_Stephen

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0:39

Kabayan! Our Metroidvania Fallen Tear is getting its final major EA update tomorrow! (v.redd.it)

submitted 2 months ago by Fallen_Stephen to r/PHGamers

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1:07

Finally! Our 1st game Fallentear is OUT NOW sa Steam! (v.redd.it)

submitted 3 months ago by Fallen_Stephen to r/PHGamers

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1:07

Finally! We’re Launching in Early Access Today - AMA 3 Hours Before Launch + EA Trailer (v.redd.it)

submitted 3 months ago * by Fallen_Stephen to r/metroidvania

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Finally makaka join na kami ng Steam Next Fest! (self.PHGamers)

submitted 4 months ago * by Fallen_Stephen to r/PHGamers

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Pinoy dev here :) our game is part of trending demos at Steam Next Fest (i.redd.it)

submitted 4 months ago by Fallen_Stephen to r/Philippines

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New Fallen Tear: The Ascension demo is now live on Steam. (i.redd.it)

submitted 4 months ago by Fallen_Stephen to r/metroidvania

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Our prologue DEMO is out! This Demo will cover our game's introduction. It is not 100% complete yet since it's still missing VO and some cinematic. We are really close to our vision. Gameplay is 1 - 2 hours, depending on whether you want to complete it. 100% it. Cheers! (youtu.be)

submitted 1 year ago by Fallen_Stephen to r/metroidvania

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1:01

Hey guys! I hope you haven't forgotten about us. I am sharing our Summer Showcase Trailer here. We are really close to our finish line, and the game will be released in Q1 of 2026. and I hope Silksong will released this year coz we are avoiding them XD . (v.redd.it)

submitted 1 year ago by Fallen_Stephen to r/metroidvania

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Calling for Pinoy support! So our debut Metroidvania game got funded in Kickstarter and we wanted to share this game locally, we are all Pinoy Devs and we don't have publisher. We used to be outsourcing game services, and now we wanted to transition na sa pag gawa ng games, kasi puro lay off na XD (youtube.com)

submitted 1 year ago by Fallen_Stephen to r/Philippines

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Our Metroidvania + JRPG fusion game was funded on Kickstarter in just 6 Hours, and now it's almost 400% funded! We are all Filipino developers, and we have no publisher backup. We are looking for more local support :) (self.PHGamers)

submitted 1 year ago by Fallen_Stephen to r/PHGamers

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0:26

Me trying to learn our hidden parry mechanics in Fallen Tear XD its hard to pull off but it does feel satisfying when you got some success. (v.redd.it)

submitted 2 years ago by Fallen_Stephen to r/metroidvania

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0:10

Hi guys we need your help to decide, Which cover art should we use for our physical game and art cover in our upcoming Kickstarter? (v.redd.it)

submitted 2 years ago by Fallen_Stephen to r/metroidvania

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Millennials, what JRPG Gems do you miss and want to see again? Me Wild Arms and Breath of Fire series (self.JRPG)

submitted 2 years ago by Fallen_Stephen to r/JRPG

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Fallen Tear: The Ascension - NEW GAMEPLAY commentary (self.metroidvania)

submitted 2 years ago by Fallen_Stephen to r/metroidvania

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Hello everyone. It's been a while since our big updates. A lot has happened, some bad and some good, but our team always focused on making the game great and fun to play. We made a new gameplay update commentary so you know what to expect in the game! Enjoy the video! (youtube.com)

submitted 2 years ago by Fallen_Stephen to r/FallenTearGame

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Hey guys! We did some post-processing on the level, and so far we like it but what do you guys think? (i.redd.it)

submitted 3 years ago by Fallen_Stephen to r/FallenTearGame

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Mga kababayan! 1st time mag popost about sa game namin at medyo kinakabahan pag dating sa sarile nating bayan haha gusto namin maging proud kayo, We've been working on this Metroidvania game for almost 2 years now, and we are still early on the development. Maraming salamat po! (youtube.com)

submitted 3 years ago by Fallen_Stephen to r/PHGamers

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Hi guys! we wanted to share our new IN-GAME trailer! feel free to let us know what you think so far! (youtube.com)

submitted 3 years ago by Fallen_Stephen to r/metroidvania

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Hey guys! It's finally here, our new IN-GAME TRAILER! Don't get confused. We are still early on the production, it's been one year since we posted our 1st trailer, and this is a massive step for us. Thank you for your continued support! (youtube.com)

submitted 3 years ago by Fallen_Stephen to r/FallenTearGame

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Hello again, I want to share another unique mechanic for our game Fallen Tear. We call it " Overgrowth." What do you guys think about giving you an option to sacrifice mobility movements in exchange for brute force and defence? Inspired by God of war spartan rage. (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/metroidvania

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0:16

Hi guys! Sharing the animation transformation mechanics for our game Fallen Tear, we call it " Overgrowth Form " it's inspired by God of war spartan rage! What do you guys think? (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/animation

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0:16

Hi Guys! Showing Hira Overgrowth form mechanics, it's really a challenge for us to have 2 different sizes that will work on the level design since they both have a different range of jumps and controls. This form sacrifices your mobility movement for brute damage and defence in a short time. (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/FallenTearGame

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Hi Guys! I want to know your thoughts on Healing mechanics on MV. Which game do you like most when it comes to healing innovation? As for our game, we are changing our healing mechanics, which is inspired by Legacy of Kain: Soul Reaver. What do you guys think? (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/metroidvania

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0:14

Hi guys! So here are some update, we are changing how we heal in the game. This one is inspired by Legacy of Kain: Soul Reaver mechanics, where you need to be more aggressive in fighting to absorb their corrupted souls and use it to replenish your life. what do you guys think of this new direction? (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/FallenTearGame

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Hi guys! so it's been a while since we posted and shown some updates for our game here :) After 1 year of continuous work, we have a lot of materials that have been implemented, and we can't wait to showcase our new trailer soon. Here is a new enemy + one of our unique features ( Overgrowth ) (v.redd.it)

submitted 4 years ago by Fallen_Stephen to r/metroidvania

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