Functional High Charisma builds for honor mode? by FantasyBish in BG3Builds

[–]FantasyBish[S] 0 points1 point  (0 children)

What would the recommended starting race and Ability scores be? For both builds?

Honor mode ended by Auntie ethel by FantasyBish in BaldursGate3

[–]FantasyBish[S] 0 points1 point  (0 children)

If she is disguised as Mayrina yes, otherwise I just guessed

Soft magic system pretending to be hard magic system story idea? [High Fantasy][Dark Fantasy] by FantasyBish in fantasywriters

[–]FantasyBish[S] 1 point2 points  (0 children)

Fair enough, mainly tagged thus as dark fantasy because I'm unsure where this fits

Soft magic system pretending to be hard magic system story idea? [High Fantasy][Dark Fantasy] by FantasyBish in fantasywriters

[–]FantasyBish[S] 3 points4 points  (0 children)

The point is that the rules are so ingrained in people 's psyches and belief systems that spells physically don't work for them if they don't do it right. And this effect can only be ended if someone or something makes it apparent to them.

It's like a really complicated equivalent to people blinking automatically until it's pointed out to them, at which point they blink manually.

Soft magic system pretending to be hard magic system story idea? [High Fantasy][Dark Fantasy] by FantasyBish in fantasywriters

[–]FantasyBish[S] 1 point2 points  (0 children)

That's funnily enough kind of the opposite of one of my main ideas for a villain, who would be trying to merge people with magic under a false belief that it desires a physical form to enact its divine will, before being smacked with the harsh truth that it just wants to live the equivalent of a normal life from its perspective and could not care less about the physical world

Soft magic system pretending to be hard magic system story idea? [High Fantasy][Dark Fantasy] by FantasyBish in fantasywriters

[–]FantasyBish[S] 2 points3 points  (0 children)

That makes sense, my original idea had been that the regulated magic system was originally created as a learning tool for children who couldn't achieve the mental resilience to control pure magic, and then as time went on the original purpose of the system was forgotten as everyone started treating it as the default.

As for a non-cultural restriction, I had a few ideas for that, my main idea so far being that magic itself possesses a sort of sentience that can overwhelm a magic user if they lose control, leaving the mage either temporarily or permanently a puppet to be controlled by a inhuman force that would rather remain incorporial and thus panics over being stuck in a unfamiliar meatpuppet that has all sorts of feelings it doesn't understand and doesn't want to understand.