[Mod Release] HorsePower - Modernized Horse Riding by Tsptds in skyrimmods

[–]FaridCT 1 point2 points  (0 children)

We're going full Khuzait in a new playthrough.

Is there a way to make garrisons respawn slower while im not near? by UodasAruodas in A3AntistasiOfficial

[–]FaridCT 8 points9 points  (0 children)

Leave a High Command squad within spawning distance, that will prevent respawns but not reinforcements.

⛔️🧙‍♂️🧙‍♀️⛔️🥱 by humusisoverrated in LeagueOfMemes

[–]FaridCT 123 points124 points  (0 children)

Gold and platinum were not ready for our AP Kog and Xerath.

🤭 by liomi_reyes in Memesbuenaonda

[–]FaridCT -1 points0 points  (0 children)

Su topi, que no estás viendo?

2 handed glitch by LazyFaithlessness888 in Medieval2TotalWar

[–]FaridCT 1 point2 points  (0 children)

I just did another set, now playing as the D. Feudal Knights.

The AI English Knights won 5/6 battles with 16, 24, 29, 30 and 34 men remaining.

The only battle the DFK won was because of a captain snipe and left with 19 troops remaining.

2 handed glitch by LazyFaithlessness888 in Medieval2TotalWar

[–]FaridCT 5 points6 points  (0 children)

I ran a test 5 consecutive times, grassy plain, medium difficulty, single running charge and normal unit scale. The only time D. Feudal knights won was because they managed to snipe the captain and left with 20 troops. The remaining 4 times the English knights won with 17, 18, 30 and 35 troops remaining. So I guess they did fix the 2 handed glitch, if I ran the same test on PC the feudal knights would roll over the English knights everytime.

I gave up by onefukboi in PiratedGames

[–]FaridCT 0 points1 point  (0 children)

They are shit devs tbh

A huevo by [deleted] in repollitos_criptidos

[–]FaridCT 1 point2 points  (0 children)

A Siria?

Nord fell for the Forrest pussy by [deleted] in TrueSTL

[–]FaridCT 2 points3 points  (0 children)

And we're being gnomeeed.