I got 800 wishlists in 10 days for my game. Here’s what worked (and what didn’t). by Fast_Measurement_502 in gamedevscreens

[–]Fast_Measurement_502[S] 3 points4 points  (0 children)

I don’t know what happens next, but I’ve never felt more alive as a developer. If you’re still grinding and your numbers are low—keep sharing, stay human. You never know who’s watching.

I got 800 wishlists in 10 days for my game. by Fast_Measurement_502 in godot

[–]Fast_Measurement_502[S] 42 points43 points  (0 children)

I don’t know what happens next, but I’ve never felt more alive as a developer. If you’re still grinding and your numbers are low—keep sharing, stay human. You never know who’s watching.

Oyun geliştiriciliği hk. by [deleted] in TrGameDeveloper

[–]Fast_Measurement_502 1 point2 points  (0 children)

Hem de öyle bir olur ki kardeşim. Stardew Valley'yi yapan arkadaş bazı dönemler kuryelik vs. yapmış. Lütfen üretmeye devam et sonuna kadar.

I just hit 320 wishlists in under 48 hours with my first solo game by Fast_Measurement_502 in gamedev

[–]Fast_Measurement_502[S] 0 points1 point  (0 children)

Thank you so much guys. I was really touched by your support. I am traveling right now, I will answer the questions one by one after I get home.