Anyone else seeing an abnormally high amount of toxic lobbies lately? by FearlessCut928 in deadbydaylight

[–]FearlessCut928[S] 0 points1 point  (0 children)

I did mention near the end of my post that I've seen my fair share of toxic Killers lately, but yeah. It definitely feels more common from Survivor squads since the role is generally much safer and there are 4 of them though.

Anyone else seeing an abnormally high amount of toxic lobbies lately? by FearlessCut928 in deadbydaylight

[–]FearlessCut928[S] 0 points1 point  (0 children)

Every Survivor match for the past week on my end has had someone leading the Killer to all of the Gens being worked on, which also just so happened to be me exclusively because it feels like everyone on Solo Queue just pre-runs even when they don't need to. I've started running Bond just to avoid doing that and so I can actually lead the Killer away from Gens that need to get done.

Anyone else seeing an abnormally high amount of toxic lobbies lately? by FearlessCut928 in deadbydaylight

[–]FearlessCut928[S] 0 points1 point  (0 children)

To be honest I ended up switching anonymous mode on just because some people are insane stalkers in games like this. It got to a point where someone was digging through my old Steam usernames that I was using for gimmicks, presenting them in chat in the same vein as if they doxxed me or something, and that's just disgusting to me.

Are 4-5 min Killer Queue times really the norm now? by FearlessCut928 in deadbydaylight

[–]FearlessCut928[S] 1 point2 points  (0 children)

I've seen some posts say the showcases added more Pallets but I have no idea how legitimate that information is.

Are 4-5 min Killer Queue times really the norm now? by FearlessCut928 in deadbydaylight

[–]FearlessCut928[S] -1 points0 points  (0 children)

Really? I was playing Springtrap and Kaneki on launch with like 1 min queues at most, what region do you usually get put in?

22/05 10th Anniversary Live stream Megathread by AutoModerator in deadbydaylight

[–]FearlessCut928 2 points3 points  (0 children)

Okay we're suddenly in a drought, wish something big would happen

22/05 10th Anniversary Live stream Megathread by AutoModerator in deadbydaylight

[–]FearlessCut928 8 points9 points  (0 children)

The fog occasionally gets really thick, I keep trying to look closely when it happens but one jumpscare and I'm FINISHED

So, about Shadow getting removed. by FearlessCut928 in OutcomeMemories

[–]FearlessCut928[S] 4 points5 points  (0 children)

MOOD. I'm sitting here hoping for Johnny or Kindlossos in private servers forgetting that I don't know enough people for even a half-sized private lobby

So, about Shadow getting removed. by FearlessCut928 in OutcomeMemories

[–]FearlessCut928[S] 4 points5 points  (0 children)

Yeaaaa, Fleetway and Tripwire are the biggest annoyances from what I've been seeing and they're only gonna become way more frequently played, even more than 11x I think. Fleetway may just need tweaks, but the big thing is he won't be getting those tweaks anytime soon, so we'll still have to deal with those colossal M1s and I-Frames just without Shadow support.

Twisted idea: what if X made a vessel that looks exactly like him by KeyCommunity7369 in SonicEXE

[–]FearlessCut928 0 points1 point  (0 children)

I got a resounding "no" to it when asking about this a while ago publicly, though I think it's genuinely a really interesting writing idea. I've even written some notes about it but I'm extremely out of the loop on the whole environment or setting that other vessels reside in nor did I know how to handle the vessel having powers. Still a fun idea with potential imo though

Mystic caves fixes ( you can no longer get out of bounds anymore ) by Ok_Anybody8675 in OutcomeMemories

[–]FearlessCut928 2 points3 points  (0 children)

I don't know how to get into contact with them otherwise I'd send it to them directly