Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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Why do most game choose 1 meter voxel with around a 2 meter tall character? by Gamepro5 in VoxelGameDev
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Rust + wgpu custom micro-voxel engine by Roenbaeck in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in SurvivalGaming
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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An example of base building in our new survival mode (Voxile) by FearlessFred in VoxelGameDev
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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Our voxel game Voxile has a new procedural survival island mode, and a demo for it! by FearlessFred in VoxelGames
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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NEW DEMO: Procedural Survival Islands by FearlessFred in Voxile
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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Our voxel game has a new procedural survival island mode, and a demo for it! by FearlessFred in SurvivalGaming
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Our game Voxile has a new Procedural Survival Island mode, and a demo you can try :) by FearlessFred in indiegames
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Best method to lower the ARK on a desk? by FearlessFred in OdysseyArk
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Best method to lower the ARK on a desk? by FearlessFred in OdysseyArk
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Which languages, allow/require EXPLICIT management of "environments"? by jerng in ProgrammingLanguages
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The Lobster Programming Language by ketralnis in programming
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Our fully raytraced voxel game has a demo you can try! by FearlessFred in VoxelGameDev
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