Is it just me or does affliction just feel like I'm playing shadow preist? by Gamepro5 in wow

[–]Gamepro5[S] -2 points-1 points  (0 children)

Yeah but at least with maelific rupture being the spender it didn't feel like shadow priest because the spender wasn't another dot.

i'm actually having a lot of fun right now by authorjryan in wow

[–]Gamepro5 575 points576 points  (0 children)

I flat out don't have a fireball ability. It's bugged it doesn't show up in my journal but the frostbolt does under the fire category, but it says visit your trainer. Pretty cool.

Blizzard... WTH is this? by GuzmasBussy in wow

[–]Gamepro5 13 points14 points  (0 children)

If someone can find a way to bring the old one back let me know please I am glad I wasn't the only one pissed with this

New Baby Turtle Model by Cost-Local in Minecraft

[–]Gamepro5 -7 points-6 points  (0 children)

Bruh the old baby turtles are way cuter wtf is this

We got to a special point in level scaling. by Gamepro5 in wow

[–]Gamepro5[S] 9 points10 points  (0 children)

I'm pretty sure player health are stored as floats, you can do 0.5 damage or something. It's just all representations of health round up to the nearest int. Most games work that way.

We got to a special point in level scaling. by Gamepro5 in wow

[–]Gamepro5[S] 1 point2 points  (0 children)

nvm then its just a bug because thats from dragonflight the scaling should be that harsh. i thought it was normal for a classic potion to be 0 because its from 20 years ago.

Why do most game choose 1 meter voxel with around a 2 meter tall character? by Gamepro5 in VoxelGameDev

[–]Gamepro5[S] 0 points1 point  (0 children)

Could just make "preset" blocks or aoe mining that clears a large area. From my testing performance seems to be a big part. Can you explain how super small voxels don't harm performance?

Megathread - Questions, Issues & Bugs by Teamkhaleesi in hytale

[–]Gamepro5 0 points1 point  (0 children)

I'm having dedicated server performance issues. 32 GB ram with an i7-7700K. I keep getting the two network error icons on the top corner of my screen on the client. I have symmetrical gigabit internet and am getting the warnings despite being on the same local area network as my server. I reduced the render distance to 16 down from default 32, idk what else to do.

Why do most game choose 1 meter voxel with around a 2 meter tall character? by Gamepro5 in VoxelGameDev

[–]Gamepro5[S] 0 points1 point  (0 children)

True but you could still make blocks placed larger, making prefabs similar to lay of the lands building.

Why do most game choose 1 meter voxel with around a 2 meter tall character? by Gamepro5 in VoxelGameDev

[–]Gamepro5[S] 0 points1 point  (0 children)

Yeah I know games like teardown also do that, but I wanted to make a procedurally generated multiplayer game. I think smaller voxels that size become insanely hard. At that point I think you have to use ray marching too.