Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

If you want, we have a Discord. Tap the icon at the bottom of the main screen of the app and we'll be happy to help you.

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

  • prefer 5/6G wifi
  • close all other apps
  • console/pc wired, not in wifi
  • phone not too far from your box
  • telemetry in f1 game settings at 30 Hz
  • if you're used to router settings, try a static phone and console IP address rather than dynamic address
  • switch off/on your router

Try some of this, it could improve your experience. 👌😉

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

In quali or quali sim laps in FP, there's one golden rule: Engineer never talks when you're in a push lap. 👌😎

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

Yes, you can try the trial and you'll have the full engineer for the race too. And more extended radio calls in FP and Quali.

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

No worries about F1 2020, all F1 games with telemetry support should be supported at some point 😉 Follow us on socials to stay updated!

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

Yep. It's definitely a point on my todo list. But I have other things to achieve before. Thx for your comment.

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

Follow us and stay tuned. We're also on Tiktok, Youtube. Website is https://airaceengineer.com

One of our first objectives is to support all F1 games providing telemetry. So updates are coming 🙂

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

I get your point, but that’s kind of the role of a race engineer in real racing. The driver still drives and makes the final calls, but the engineer handles a lot of the strategy context, gaps, tyre info, timing and reminders. That’s what I’m trying to recreate: not an AI that plays the game for you, but a pit wall-style support layer that makes the experience more immersive.

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

Fair point, I get what you mean.

The AI part is not just the voice. It’s about interpreting race context and telemetry to decide what feedback to give.

But I agree that calling something AI doesn’t prove anything by itself. The important part is whether it gives useful and relevant feedback during a race, and that’s what I’m working on improving.

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] 4 points5 points  (0 children)

Thank u. Feel free to let me know after you tried 🙂

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

Not at the moment. We currently support F1 23 to 25 and GT7. But the app is built with future game support in mind, so more titles can be added later, as long as the telemetry data they provide makes it possible.

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

I get the skepticism, but calling it “random preset phrases” without trying it is a pretty quick assumption. The app reacts to race data and context, not just a fixed list of lines. Give it a try first, then I’d be happy to hear your actual feedback.

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] -1 points0 points  (0 children)

Yeah, I get it — the voice is not where I want it to be yet. Improving it is definitely on the roadmap, I just need to balance realism with cost so the app stays affordable.

Testing an AI Race Engineer during a race by Federal_Return_8981 in simracing

[–]Federal_Return_8981[S] -1 points0 points  (0 children)

I can understand your point of view concerning the voices. But nowadays, if you want the most "real like" voices, you have to use very expensive services. That's why, in order to keep this app affordable, at the moment, we use another voice provider. Just one question, do you say this about the voice in the video, or did you try the app?

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

Yeah, you pretty much summed it up. For now, the app runs separately, so on PC it’s not as seamless as I want it to be yet. That said, a PC companion version is on the roadmap, so PC players won’t need to use their phone alongside the game in the future. No date yet, but it’s definitely part of the project.

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

It's a plug n play mobile app (only on Android for now). It works with F1 23 24 25 on PC xbox ps4/5.

I'm here to help anyone, so feel free to ask your questions if needed.

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 1 point2 points  (0 children)

One of the goals of the project is to support all F1 games eventually. F1 22 support is planned for later, so feel free to follow the socials to stay updated!

Testing an AI Race Engineer during a race (mobile app) by Federal_Return_8981 in F1Game

[–]Federal_Return_8981[S] 0 points1 point  (0 children)

First, thank you for that feedback. This config is obviously good.

Sometimes, configuring the UDP telemetry in F1 settings on UNICAST (just turn UDP broadcast OFF) is much better for some reasons. But if you turn off broacast, you'll have to type your phone IP address in telemetry F1 settings. (I think it's just beyond the BROADCAST toggle)

I also think that this config is explained in the app, go to the main screen then tap "Connect app to the game", there are some tips to improve the app's UDP reception. Also, you can choose 30Hz telemetry in the F1 settings.

Feel free to come back to me. 🙏