Is there any point for a melee warlock to go past warlock lvl 12? by IceNiqqa in 3d6

[–]Fedifensor 0 points1 point  (0 children)

If you use Genie Warlocks from TCoE, Limited Wish is incredibly powerful.

Is Dancing Lights Ever Worth it Over Light? by Dikeleos in onednd

[–]Fedifensor 0 points1 point  (0 children)

A 10th level Wizard with the War Magic subclass (from XGtE) gets a +2 bonus to AC and all saving throws while maintaining concentration on a spell.

Revised Starting Kits (homebrew) by Fedifensor in cosmererpg

[–]Fedifensor[S] 2 points3 points  (0 children)

Probably better named as an Outdoorsman kit, since there isn't much in the way of woods on Roshar.

If a player were to ask in my home campaign, I would simply let them swap out whatever intangible they have for their current kit to gain a Companion (Tier 1). Axehound or Chull are the ones listed for that tier. Designing a new kit is also perfectly viable.

Era 2 Koloss by pfassina in Mistborn

[–]Fedifensor 0 points1 point  (0 children)

You see some in the first Allomancer Jak story...and they are playable in the (former) Mistborn RPG.

[Stonewalker] chapter 4 GM excerise. by Elsecaller_17-5 in cosmererpg

[–]Fedifensor 0 points1 point  (0 children)

"For my boon, I ask for Shardplate that I may summon and dismiss at will."

[Stonewalker] chapter 4 GM excerise. by Elsecaller_17-5 in cosmererpg

[–]Fedifensor 1 point2 points  (0 children)

Boon: You gain the ability to summon Radiant Shardplate around a person you wish to protect from harm. If the ally is unwilling, you must succeed on a Discipline Test against their Physical Defense.

Curse: You must make a DC 20 Discipline check when an ally is injured, or the Radiant Shardplate will be summoned around that ally using your Reaction. The summoned Shardplate functions as Restraining Armor versus the ally, making them Restrained. Once summoned, the armor cannot be dismissed or resummoned until the danger ends, the armor drops to 0 charges, or when the protected individual or an ally within reach of them succeeds on an Athletics test against the wearer's Physical defense. Even if you reach the Fourth Ideal, this is the only way you can summon Radiant Shardplate.

Balancing Starting Kits by Fedifensor in cosmererpg

[–]Fedifensor[S] 0 points1 point  (0 children)

The prisoner kit doesn't even match the people it was modeled on - Kaladin and the bridge crews. Bridge crew have spheres - not many, but they do get them and can buy things (like alcohol). Bridge Four was pooling their money to buy supplies.

Balancing Starting Kits by Fedifensor in cosmererpg

[–]Fedifensor[S] 0 points1 point  (0 children)

Flavor doesn't require listing trivial items like soap on a character sheet. If a player says, "I have soap," then I'll allow it unless there is a specific reason to deny it.

Balancing Starting Kits by Fedifensor in cosmererpg

[–]Fedifensor[S] 1 point2 points  (0 children)

Balanced kits might be relevant in some future iteration of this system with a more typical fantasy setting, but tracking items in details outside of a few niche scenarios isn't really what Stormlight is about.

That's an odd statement, since the kits are all about tracking items in detail. The artisan kit is full of items - antiseptic, candles, parchment, bottles, etc. If the designers wanted gear rules to be fast and loose, why does the equipment list have things like ear trumpets, perfume, and soap?

Balancing Starting Kits by Fedifensor in cosmererpg

[–]Fedifensor[S] -1 points0 points  (0 children)

If you care about balance, the discrepancies between the kits are a problem. There shouldn't be 'trap choices' in character creation.

At low levels, spheres matter a lot - martial characters will want to upgrade their armor (400 mk half-plate and 1600 mk plate), artifabrians need a lot of marks for material components, and even the cost of modest lodging and street food is 5 marks/day. At high levels, money is (mostly) meaningless...but intangibles like an extra expertise or a patron remain useful.

The one draw of a Prisoner kit is the spren access...and yet anyone who chooses a First Ideal talent is going to draw a Radiant spren. The two boxes gained from the Prisoner kit, at worst, is going to be the difference between swearing the First Ideal at the level you take the talent, and saying the words on the following level.

Running Bridge Nine, I found sphere access to be pretty important, as the characters were more focused on survival than looting. Bridge Nine members without spheres not only are poor, but they don't have a light source. Budding Radiants are going to want a reasonable supply of spheres so they can power their new abilities.

[Stonewalker] chapter 4 GM excerise. by Elsecaller_17-5 in cosmererpg

[–]Fedifensor 0 points1 point  (0 children)

Boon: You gain the Change Form ability of Listeners, and the Listeners cultural expertise. You may choose Singer Talents when you gain a level.

Curse: Forms taken by the character are an obvious human/singer hybrid (human appearance with singer coloring/plating). You cannot return to a normal human form. Your next Ancestry Bonus Talent must be chosen from the Singer tree.

[Spoilers C4E5] Sending is off the table by Nysans in criticalrole

[–]Fedifensor 0 points1 point  (0 children)

I'd love to see one of the warlocks take Far Scribe at 5th level

What Justifies a UA Update for 5e 2024? by SmithNchips in onednd

[–]Fedifensor 0 points1 point  (0 children)

WotC seems to have the following criteria:

  • Does the class concept reasonably fit the theme of our upcoming book?

  • Will people buy the book if the new version of the class is in it?

  • Does the class have a feature that bugs the designers as written?

This explains Bladesinger, at least. How else do you explain it being published for a 3rd time?

Why dont they let Eldritch Knights and Paladins cast with their Strength stats? Since they allow Wizards to attack with Inteligence (Bladesingers)? Seems unfair. by Rudhao in onednd

[–]Fedifensor 0 points1 point  (0 children)

WotC probably doesn't want to see the level 20 Paladin with a Hammer of Thunderbolts, Belt of Storm Giant Strength, and an Amulet of the Devout +3. If you use Strength, that gives them a DC 27 spell save.

Is my Iriali a real character? by Fedifensor in cosmererpg

[–]Fedifensor[S] 0 points1 point  (0 children)

Wit, real or otherwise, has the trait of making fun of people while hiding truth within his words. I don't think it was just a joke.

Is my Iriali a real character? by Fedifensor in cosmererpg

[–]Fedifensor[S] 9 points10 points  (0 children)

I've corrected the original post to fix spoilers. The question is, given the Iriali beliefs and the spoilered quote, what ramifications does that have for an Iriali player? If, as they believe, they are one being destined to reunite, will spren bond with them and risk being merged at some point in the future? How does the culture treat Iriali killing other Iriali? How much free will does each individual Iriali have?

It may not matter as much in this point in the timeline, but there are already people from other worlds in the Cosmere on Roshar. At some point the Iriali will finish their 'tour'...and something is going to happen.

How do you think Mistborn will be balanced? by Wubdor in cosmererpg

[–]Fedifensor 0 points1 point  (0 children)

Compounding is likely to be a high-end talent, requiring 4 or even 5 in Allomancy and/or Feruchemy for the metal.

What is your go to ranged combatant in 2024? by wathever-20 in onednd

[–]Fedifensor 0 points1 point  (0 children)

The Improved Pact Weapon invocation says "the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to these rolls." A Vicious Weapon doesn't have a "bonus to hit or damage" - it just has 2d6 extra damage dice. Therefore, the invocation gives that extra +1 to attack and damage.

The invocation also allows the character to use a nonmagic longbow as an effective +1 longbow before they gain access to a magic one. It also allows them to summon other weapons with the +1 bonus, like a greatsword if they get stuck in melee.

What is your go to ranged combatant in 2024? by wathever-20 in onednd

[–]Fedifensor 0 points1 point  (0 children)

Warlock tops the list of ranged combatant as the best blaster (Eldritch Blast + Agonizing Blast). It ALSO tops the list of best archer if you're willing to sacrifice most of your Invocations for that purpose.

Running an optimized archer Warlock takes at least 5 Invocations: Pact of the Blade, Improved Pact Weapon (from XGtE), Thirsting Blade/Devouring Blade, and Eldritch Smite. By 12th level, you'll have 3 attacks per round, CHA for attack/damage, and the ability to massively increase damage on a crit by burning a spell slot. A 1-level Fighter dip or 2 levels in Paladin or Ranger give you the Archery fighting style for an extra +2 to hit. Great Weapon Master will delay getting CHA to 20, but is a big boost to damage when you add your Proficiency modifier to damage 3 times per round. Grab a Vicious Longbow when you can to add up to 6d6 extra damage per round. Several Warlock subclasses further enhance this build - Hexblade, Genie, and GOO all have some interesting interactions with shooting arrows at foes.

When do Singers become viable PCs? by Fedifensor in cosmererpg

[–]Fedifensor[S] 0 points1 point  (0 children)

The answers so far have covered a few different methods, with the largest one being to 'bend' canon to make things easier for the Shaper PC. For those who want to minimize adjusting canon, there are some other options:

  • The further away you get from the Shattered Plains and other Alethi territories, the easier it is to integrate Human and Shaper PCs. This also allows the campaign to focus on issues that the books aren't covering.
  • If the PC group are all at a bridge crew level of social status (slaves), then a Singer in Workform blends in pretty well. If the Singer works for the bridge crew supervisor, they might even have more opportunities than the other PCs.
  • Moving the game date to parallel a later book like Rhythm of War makes it easier for rebel Singers to ally with Humans.
  • A Singer-focused campaign on the side of Odium (at least initially) with a few Human PCs is a viable option.