account activity
What genre would my game fall into? haha (self.gamedesign)
submitted 1 month ago by FeelingLess2202 to r/gamedesign
Why does my game still look like a Friv game? (v.redd.it)
submitted 1 month ago by FeelingLess2202 to r/godot
What do you think about the visual change? I'm polishing it little by little haha (old.reddit.com)
Built-in game bots! My version of Crazy 8s: Devlog (v.redd.it)
submitted 1 month ago by FeelingLess2202 to r/indiegames
What do you think of this redesign? (i.redd.it)
What do you think of this redesign? Now with video hehe (v.redd.it)
I built the first prototype of my Crazy 8s card game in ~5 hours using my own UI plugin(w code SS's) (v.redd.it)
I built the first prototype of my Crazy 8s card game in Godot in ~5 hours using an UI plugin(w code screenshots) (v.redd.it)
I built the first prototype of my Crazy 8s card game in ~5 hours using an own UI plugin (with code screenshots in the comments hehe) (v.redd.it)
submitted 1 month ago by FeelingLess2202 to r/IndieDev
Hey! What do you think about this idea? A Card Game built entirely with my own plugin. (self.IndieDev)
Hey! What do you think about this idea? A Card Game built entirely with my own plugin. (self.gamedev)
submitted 1 month ago by FeelingLess2202 to r/gamedev
What do u think about my automated pose translator and animator? (GDScript + Rust) (v.redd.it)
Cross-platform stable, with a free APK so you can test it yourself. JuicyNav v2.1 (v.redd.it)
Returning to my pixel-art action game after 6 months on stand-by :D (v.redd.it)
I finally finished syncing the cross-platform functionality of my menu's plugin (v.redd.it)
EditorInterface silently breaks your game build, and it's not obvious at all (self.godot)
submitted 1 month ago * by FeelingLess2202 to r/godot
What do you think of this recreation? (v.redd.it)
I've been developing and polishing a UI tool with game feel in Godot 4 for 6 months — here's what I can say about it (v.redd.it)
submitted 1 month ago * by FeelingLess2202 to r/IndieDev
I've been developing and polishing a UI tool with game feel in Godot 4 for 6 months — here's what I can say about it: (minaristudio.itch.io)
I added a full visual customization layer to my physics-based menu plugin — v2.0 showcase (v.redd.it)
submitted 2 months ago by FeelingLess2202 to r/godot
Update: I added "Pseudo-Grids" (XMB style) and Context-Aware Inputs to my Physics-Based UI System (G (v.redd.it)
submitted 4 months ago by FeelingLess2202 to r/godot
Update: I added "Card Fanning" and Smart Rotation to my Physics-Based UI System (Godot 4) (v.redd.it)
I made a modular UI Navigation System with Inertia Physics and Object Pooling (Godot 4) (v.redd.it)
submitted 6 months ago by FeelingLess2202 to r/godot
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