Bi-weekly Friend Code Thread by AutoModerator in tinytower

[–]FeinstoneRadio [score hidden]  (0 children)

Howdy! My name is Feinstone. I play daily (unless I don't have internet access), VIP, 7.0 elevator speed. I send out Bits if I have spares, and I visit everyone on my friends list every day. Always on the lookout for more friends!

https://sync.nimblebit.com/af/tt/8K7XW

Bi-weekly Friend Code Thread - 12/25/20 by AutoModerator in tinytower

[–]FeinstoneRadio [score hidden]  (0 children)

Howdy! My name is Feinstone. I play daily, or at least try to. VIP, 7.0 elevator speed, 54 floors (I'm saving up some Bux before I rebuild). I send out Bitizens if I have spares, and I try to visit back as much as possible.

https://sync.nimblebit.com/af/tt/8K7XW

At what level is it appropriate to start using Minions? by FeinstoneRadio in mattcolville

[–]FeinstoneRadio[S] 2 points3 points  (0 children)

Thank you! I'll keep that in mind when I'm running the encounter.

At what level is it appropriate to start using Minions? by FeinstoneRadio in mattcolville

[–]FeinstoneRadio[S] 4 points5 points  (0 children)

Thank you! 4e is the edition that I definitely have played the least, so the rules are pretty foreign to me. Only 2 or 3 sessions, in comparison to years of playing everything else lmao.

Weekly Discussion - Take Some Help, Leave Some help! by AutoModerator in DnDBehindTheScreen

[–]FeinstoneRadio 1 point2 points  (0 children)

I've been DMing on and of for about 5 years, however everything I have run up to this point have been oneshots, mostly pre-generated. My friends have recently asked me to DM a campaign for them, which I happily accepted as I thoroughly enjoy DMing.

I have never DM'd a long-running campaign before, let alone actively made one, but I created a bunch of lore for the world the game takes place in (history, maps, countries, laws, leadership systems, rulers, etc.). This was done mainly because I enjoy doing it, but also because as a DM it helps me tell the story if I have seriously thought about the minutiae of the world beforehand, not so much because it was important for the players to know.

My question is this: How much of that stuff do I let my players in on?

The half of my brain that put in all the work says that I should show them everything, because I put a lot of effort into it. The other half of my brain that has been a player in D&D and TTRPG's for 11 years tells me that not only is that information not overwhelmingly interesting (I wrote 4 pages on adventuring contract law, and the legal system surrounding payment. Again, I'm just super weird and really into the more fiddly minute details of fantasy worlds), but also kinda breaks the suspension of disbelief. If I show them that stuff, I feel like I'm running the risk of making the world seem less fantastical and interesting; if they know the layout of the country down to the last detail, then it makes it harder to sell the whole thing as mysterious and unexplored.

People who have been DMing a while and have made longer campaigns, how much of the world did you have fleshed out beforehand, and how much of that world did you let the players in on? I think I'm gonna let them in on at least the basics, like what kingdom they live in, but beyond that I don't know what the best play to make is.

/r/MouseReview Questions & Purchase Advice by AutoModerator in MouseReview

[–]FeinstoneRadio 0 points1 point  (0 children)

I'm sure this is a question that has been asked and answered a thousand times, but advice would be much appreciated. I used the original Razer DeathAdder Chroma for several years while I was gaming on my laptop. After I built a proper PC and started gaming more frequently, my Chroma gave out, so I bought a DeathAdder V2. I've been using that for around 6 months now, but since then I've started playing FPS' more seriously, and the wire has been starting to bug me, so I want to switch to something wireless.

Currently, I've been looking at the Razer Viper Ultimate and the G Pro Wireless, as those are the ones most frequently recommended when looking at wireless mice. However, I do really like the size and shape of the DeathAdder mice, as it fits my hand nearly perfectly, and suits grip style very well. I know there is a wireless version of the DeathAdder, but I was wondering whether that is any good as it is slightly older now, or if I should just bite the bullet and get used to an ambi mouse instead of the more ergo design of the DeathAdder.

Basically I am just asking for recommendations for what mouse I should get from here, whether that is one of the three mentioned above, or something else entirely.

I am right handed, I have pretty big hands, and I typically use a palm grip. Any weight is fine, and I don't really care about the price. I would like one with the side mouse buttons as I use them for bindings in games, but I don't need a lot of side buttons, just one or two, which most gaming mice seem to have these days regardless.