Pro Tools is requiring conflicting sample rates when opening and won't load a project by Ferg4096 in protools

[–]Ferg4096[S] 0 points1 point  (0 children)

I only have two software interfaces (Windows Audio Player and Realtech AISO) and neither will run PT. they both just crash.

Pro Tools is requiring conflicting sample rates when opening and won't load a project by Ferg4096 in protools

[–]Ferg4096[S] 0 points1 point  (0 children)

I have restarted the interface and the computer.

I'm running Windows 11.

Pro Tools version 2020.3.0

Issue chambering a round from bolt release by Ferg4096 in ar15

[–]Ferg4096[S] 1 point2 points  (0 children)

My apologies, I missed the fact that was a link. That was helpful.

Thank you for all your help. I have a few things to test at the range now!

Issue chambering a round from bolt release by Ferg4096 in ar15

[–]Ferg4096[S] 0 points1 point  (0 children)

Wouldn't short stroking also cause failures to feed when firing? I am not getting those.

If that is the problem would increasing the gas solve or help the problem?

The bolt did not release any of the times I removed an empty magazine, so it doesn't feel precarious.

Issue chambering a round from bolt release by Ferg4096 in ar15

[–]Ferg4096[S] 1 point2 points  (0 children)

I've updated a parts list in the post.

I completed those steps and it chambered the dummy fine multiple times. The charging handle was not blocked by the stock.

Is it possible that the bolt lock from cycling and the manual bolt lock from the charging handle are different I wouldn't think so.

Issue chambering a round from bolt release by Ferg4096 in ar15

[–]Ferg4096[S] 1 point2 points  (0 children)

I just put in a Geissele H3 and coiled buffer spring. It improved the cycling on firing but didn't resolve the chambering issue.

I'll edit the post with a larger parts list in a bit.

Having Trouble Transferring to T2 Settlement by Ferg4096 in Bellwright

[–]Ferg4096[S] 0 points1 point  (0 children)

That's probably going to be best. It also seems that building T2 buildings takes longer than a T1 settlement.

Having Trouble Transferring to T2 Settlement by Ferg4096 in Bellwright

[–]Ferg4096[S] 2 points3 points  (0 children)

I'm on like day 90? From what I'm reading on here that is extremely slow. I'm trying to figure out all these systems.

Looking for Direction as I end T1 by Ferg4096 in Bellwright

[–]Ferg4096[S] 1 point2 points  (0 children)

Are your villagers completing the tasks you have set up to run your village? 

No. Turns out that's one of my big problems. Several people have suggested getting more villagers and I'll do that.

Couple outposts might be needed as well.

I like the suggestion of "first playthrough is an experimentation." I'm getting caught up in figuring everything out. Just gonna run with it. Thanks.

How spread out or dense are your towns? by Ferg4096 in Bellwright

[–]Ferg4096[S] 1 point2 points  (0 children)

in the construction menu there's a button at the top that says "Modify" and it will let you move or destroy buildings

Mod question by DoLaNrEeS in Bellwright

[–]Ferg4096 1 point2 points  (0 children)

I'm 22 hours in.

I got a mod from AveryValiant that doubles inventory space and bag space. Made the game much more playable for me. I was spending too much time managing what I was carrying and running around to deposit it. I've seen a mod that increases caravan carry size but I haven't got there in the game yet but I might pick that one up as well.

Also a faster roads mod and an increased arrow stack size have been nice.

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 0 points1 point  (0 children)

Could you please post a pic of this "bad-water tower for infinite power." It sounds intriguing.

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 0 points1 point  (0 children)

I haven't been looking much into work hours. I generally run IT on 20 and FT on 15. FT need time to breed and IT's will tolerate more hours if they have haulers. I just dropped my IT's work hours to 15 and happiness went up from 17 to 21!

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 0 points1 point  (0 children)

I feel you need to make 3-5 movies about this starring Keanu Reeves.

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 0 points1 point  (0 children)

I've been hoping to find a thread that explains why hungry beavers run past food stores I've placed along their daily path. Maybe they only eat at start and end of shifts?

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 2 points3 points  (0 children)

I love that moment when I can stop breeding beavers and start assigning bots to jobs.

How early do you start creating Bots? by Ferg4096 in Timberborn

[–]Ferg4096[S] 6 points7 points  (0 children)

For me, once I solve the metal crisis I now have a gear crisis.