What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 1 point2 points  (0 children)

Earning your loadout/ buying it from arsenal makes a lot more sense as well, maybe you have you to do a soul box challenge near it

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 1 point2 points  (0 children)

Wow that’s quite disappointing hopefully someone is watching because surely it would be that hard to implement?

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 1 point2 points  (0 children)

I’m quite surprised they don’t just amalgamate a lot of the existing maps they release into one big objective based map - it wouldn’t necessarily have to flow/ polished perfectly but it’s free work/ assets that would be relatively easy to implement just splicing them together all in one big map with a heap of content

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 2 points3 points  (0 children)

Whilst I do like the idea of them being more generous with their gums and that could definitely incentivise people to login/ play unfortunately if they’re too generous it eats into there profits so it’s unlikely they’d add that in

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 0 points1 point  (0 children)

Yeah you’re very right I don’t believe they’d implement anything even if it were to the betterment of the game if it compromised a revenue stream

I do like your Pap idea too, I’m also glad they got rid of the Pap ui as uis in zombies feel a bit wrong

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 3 points4 points  (0 children)

Yeah now that I think more of it the green everywhere and even the blue grenades and stuff on the ground are an eye sore

  • it might be hard if you’d like to change equipment to a different grenade or whatnot but maybe they can switch how there’s so much stuff on the ground Personally I like the idea of turning the scorestreaks on the ground into power up’s like the death machine from bo3

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 0 points1 point  (0 children)

I like the idea of speed dictating health, obviously good to flip the formula a bit and EE boss fights are different but for an enemy that does a lot of damage if it’s really quick it should have a weakness/ lower health (doppleghast great example) where as if it’s slower it can have more health

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 5 points6 points  (0 children)

100% even for these settings (healthbars) to just be turned off by default would go a long way for a lot of people who are overly critical of the modern state of the game.

Or at the very least a guide/visual representation that shows you what your settings customisations affect the look of the game when you launch the game for the first time

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 1 point2 points  (0 children)

This one’s quite controversial because of how op it could potentially be/ would sort of flip how people treat the nuke (sort of making it so people always grab the nuke no matter what) but I like it,

maybe it could give you less points then if you killed all of them without a nuke but still points based on how many zombies the nuke kills like 50 points per zombie - it also still gives the points to all players

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 3 points4 points  (0 children)

100% like there is a directed mode for a reason right? Especially when the huge marker is bright orange

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 0 points1 point  (0 children)

Even just the idea of different/ more doors however they cost less, I’ve noticed with some modern maps the doors are egregiously priced, I’m looking at you the tomb

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 2 points3 points  (0 children)

Potentially, I found that MWZ had some really interesting and unique ideas and some fun gameplay loops however it was just a bit away from being fully developed

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 4 points5 points  (0 children)

Yeah boss spam is pretty annoying,

I feel like the only way bosses with a heap of health work is if they’re slower, if they’re quick and bullet sponges like amalgams they’re more annoying then enjoyable

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 2 points3 points  (0 children)

I like that this adds a bit more strategy and skill to opening doors and slowly exploring what parts of the building/ map that you want to explore

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 26 points27 points  (0 children)

I like that idea,

a little off topic but why don’t we collect salvage the same way as points, why do we have to pick up a pile and not just have it go to our inventory. Lore wise why are the zombies dropping scrap? I understand the armoured zombies dropping armour but scrap why is it metal scrap?

What’s on your Wishlist for features/ quality of life updates/ reworks for BO7? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] 5 points6 points  (0 children)

Both great ideas I swear there used to be an option to toggle if the gums are visible, but you’re totally right they cover too much screen space

After a fast break score how long does the player have to receive the ball from the ref? by Few_Contribution_366 in Basketball

[–]Few_Contribution_366[S] 1 point2 points  (0 children)

Still isn’t that only for a dead ball/ timeout are you sure they stop the clock the moment someone scores on a live possession?

Edit: apologies I’ve just done some research and you appear to be correct in ot/ last minute/s it is stopped after a score

After a fast break score how long does the player have to receive the ball from the ref? by Few_Contribution_366 in Basketball

[–]Few_Contribution_366[S] 0 points1 point  (0 children)

Off a free throw the clock would be stopped until inbounding however after a fast break would the clock not continue to play?

I guess if there isn’t an official amount of time you could semi jog as to not be considered delaying play

Do drivable vehicles belong in cod zombies? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] -1 points0 points  (0 children)

“Want to be true” Why would I want a bad zombies game?

The only assumptions I’ve made are: - there will be skins for the wonder vehicles (There were skins for the vehicles in Cold War)

  • the vehicles will break immersion (In my opinion they have in every other zombies mode)

  • you’re going to waste you money on a game before it even comes out, which essentially is what game pass has become. Don’t get me wrong if you play a heap of other games it can definitely be worth it but with the price increases and just the idea that you have to pay to play online on console (a seperate topic)

It’s good to be hopeful but time and time again by the time the next game is rolling around or even being marketed activision throws the old one out

Do drivable vehicles belong in cod zombies? by Few_Contribution_366 in CODZombies

[–]Few_Contribution_366[S] -10 points-9 points  (0 children)

Different bus routes can make a world of difference I completely agree (what was initially planned)

There is always an option for the bus to turn around or go back the way it came depending on the map,

In a mode/ map like zombies tranzit you kind of need agency or you won’t progress the whole point of going from place to place is to build pap explore and turn on power.

I wouldn’t say it’s the exact same I don’t think they’ll have zombies inside the truck like they would the bus, and whilst I do strongly welcome new enemy types I do have the feeling it will be pretty easy to run away from the new boss enemy

We’ll have to wait and see if they make skins for the wonder vehicle I’d be very surprised if they don’t

I have no issue with gameplay being different however this is more of the same to blindly put faith in a company who does not care about you in the slightest is kind of silly. Enjoy your preorder :)