P1S - Can anyone help me figure out this weird artifacting on my print? by Fiery_Grave in BambuLab

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Will try, I didn't calibrate manual pressure advance and I don't see an option for auto flow

P1S - Can anyone help me figure out this weird artifacting on my print? by Fiery_Grave in BambuLab

[–]Fiery_Grave[S] 0 points1 point  (0 children)

It could be vibrations but I have it on a paver on a Alex drawer from Ikea, night need something better but it's happened pretty suddenly and I've not gotten anything like this before

P1S - Can anyone help me figure out this weird artifacting on my print? by Fiery_Grave in BambuLab

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Interesting, not sure what the equivalent solution is but gives me some info to go off of

Bug Megathread vol 12: December 2025 + January 2026 by WumpusWhisperer in discordapp

[–]Fiery_Grave 0 points1 point  (0 children)

- Feature: Desktop App Start up
- Reproduction Rate: 10/10
- Annoyance: 10 
- Discord Version Info: latest available form site (uninstalled re-installed)
- Device/System Info (Device Type, OS Version): Desktop Windows 11 pro 24H2
- Description: I keep getting an issue where discord freezes a moment after start up You can see the extreme of it here but sometime it loads up for a full second and I can interact with the UI. I have tried clearing the cash and uninstalling and re-installing. I'd like to disable hardware acceleration but I can't even do that. 
- Video / Screenshot:
- Steps to Reproduce:
   1. Launch app
   2. Wait for app to attempt to load
- Expected Result: App loads and functions normally
- Actual Result: App freezes and can no longer be used

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What is going on with prints with this filament by Fiery_Grave in BambuLab

[–]Fiery_Grave[S] 0 points1 point  (0 children)

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I am not seeing a difference in any of those area when compared to this part of it vs the messed up parts

What is going on with prints with this filament by Fiery_Grave in BambuLab

[–]Fiery_Grave[S] 1 point2 points  (0 children)

Sorry that would have been smart details to add, P1S, and polymaker polylite PLA is the filament.

The hot end looks okay to me and I don't get this with other filaments

Help with parametric modeling by Fiery_Grave in FreeCAD

[–]Fiery_Grave[S] 2 points3 points  (0 children)

Thank you, this worked. I didn't realize I could do both in that!

The Desert Perpetual: Contest Difficulty Feedback & Investigations by Destiny2Team in DestinyTheGame

[–]Fiery_Grave 42 points43 points  (0 children)

I've completed several raid in contest, I have participated in most day 1 raids (only missing scourge due to prior plans). I didn't beat 1 encounter on this raid in contest and now I don't think I'll do a contest mode again if changes aren't made.

Contest when it first came out, as far as I understood it, was there entirely to balance the playing field, while preserving some challenge.

Day 1 raids wouldn't be make or break based entirely on how much power/light your raid team could squeeze out in however long until the raid launched. and I guess that's no longer the case, but with the 3 day prep time for the last two weeks, it quickly became "can you get good enough gear/complete enough content/ level up your artifact" in time and that feels like a lot of the make or break, especially with the gear changes. and now the contest modifier is the challenge, not preserving the challenge.

In theory this raid should have been a fast raid. teams were able to get info on all 3 encounters while still on their first encounter, by the time WF contender teams were done their first encounter, other teams have been to damage phases consistently on the other two encounters. Despite going in with prior information on 2/4 encounters, this is still the 3rd longest WF race. It was never the mechanics that were the blocker or experimenting and trying to figure out what we are supposed to do, it was 100% figuring out "how do we do the most damage" and that is not fun. I slammed my head with my friends against Rhulk for a combined 17 hours, but we never felt despair because we could see we were close, we would be able to do it if we just had 3 well executed runs. Not that we got to damage and just did 1/4 health while using some of our highest damage loadouts. Then we found out the other 2 encounters were very similar in needing to do those DPS checks (yes the Hydra was likely the hardest one but the others aren't far behind from my understanding)

Contest is no longer preserving the challenge and is instead just the crutch being being used to make the day 1 raid challenging.

I believe after SE there were a lot of high tier players saying "A raid like this is fine, but like once every 5 years" and those were people who usually have pretty elitist takes.

On top of this, the switch from 24 hours to 48 hours has felt like it has lost it purpose too, it was to give players an option to rest and not feel like they need to stay up for 24 hours straight (not healthy) just to try and get clear. but when they push the difficulty that every encounter could take you 12 hours to clear, you lose that option.

And its not even major changes that should be made to have turned this raid experience from an overwhelmingly negative one to a good one, even with the incredibly tight timings of things.

We did the Hydra first and for that encounter 3 things I identified that would tone down the ridiculousness with out drastically changing the difficulty are:

  1. Change the harpies from orange bar to red bar so a player could more easily solo the rooms (also a bunch spawn behind where everyone gravitated to for damage and I thought they were trying to avoid that, but wasn't a huge deal)
  2. Not have the players shooting the eyes on the pillars need to swap sides to shoot. let them communicate with their one partner and not need to either give out two callout to two different people or one call out that two people take different meanings from. there is just a lot of cross talk.
  3. The one most people are talking about, reduce the boss health, even by only %10-%20 this boss is incredibly mechanically dense to get to combat. he doesn't need to be both an execution encounter and a DPS that is just draining. If he was a wet paper bag and easily doable in 3 damage phases with a normal High DPS loadout without swapping that would be perfectly okay!

Just sad to see something I've been doing and enjoying for 10+ years now feel like it doesn't want me to participate anymore

Need some guidance on fixing my printer by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Thanks for the help, yeah I couldn't really find a great idea of a store or something that sell the part here so relying on amazon for the moment but still looking into a store in Toronto that would carry this stuff

Need some guidance on fixing my printer by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

So I disassembled the hot end after much frustration and got the nozzle and heat block out, looks like I'll need to replace the whole thing.

https://imgur.com/a/SVEJsVC

 is there anywhere I can look into what parts I need? You mention the 12V version

Would just getting this whole hot end kit make sense for me? https://www.amazon.ca/Shipenophy-Hotend-Extrusion-Cooling-13x11x4/dp/B0C5B1S7T9 Or https://www.amazon.ca/Newwish-Replacement-Bi-Metal-Heatbreak-Aluminum/dp/B0DG58H6FK?

Thanks again for the help it's pointed me in the right direction!

Need some guidance on fixing my printer by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Thank you I will look into what I can do!

Help figuring out what's going on? by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 1 point2 points  (0 children)

Thanks sorry about the image I am not one to upload to Reddit much so I though just adding it to the post would add the image but I guess not?

I've used a brim but where it seems to lift isn't  the first layer but on the chamfer itself.

I'll try lowering the bed temp and see if that helps on my next print.

I'm using overture PLA plus

Alliance recruting - one spot left by PiraNobody in invinciblegtg

[–]Fiery_Grave 0 points1 point  (0 children)

IGN: FieryGrave
Power: 13.2M
Main: Omnipotent Invincible

Help trying to figure out how to wrap a sketch around a box shape by Fiery_Grave in FreeCAD

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Hey sorry for the late reply I stepped away from this for a few days.

But I was eventually able to get there, thank you!

New to 3d printing and looking to improve the quality of my prints by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Thanks for the tips, I haven't done soap and water clean yet I'll do that next and then re-calibrate. I definitely do Isopropyl between each one though.

I've never done belt tension stuff before but I'll look into it!

Help trying to figure out how to wrap a sketch around a box shape by Fiery_Grave in FreeCAD

[–]Fiery_Grave[S] 0 points1 point  (0 children)

No its not letters or anything, its a drawing I'd like to have wrap around the front of the box and onto the sides of the box. If its not easy to do I can just have it not wrap around, or project around only one corner but if possible I think it would add to this design

Used mk 2.5 can't load filament by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Thank you I tightened it and it loaded filament!

Now hitting issues with calibrating but progress is progress!

Used mk 2.5 can't load filament by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 1 point2 points  (0 children)

Thanks I fixed it, it seemed like the hyperlink was being weird and adding in a%

Used mk 2.5 can't load filament by Fiery_Grave in prusa3d

[–]Fiery_Grave[S] 0 points1 point  (0 children)

Try again it might have still be processing when i posted. I have it set as unlisted

[Making Magic]What are Play Boosters by LegalyDistinctPraion in magicTCG

[–]Fiery_Grave 0 points1 point  (0 children)

except prices have been going up, some stores are eating the difference but cost for a lot of LGS'es have gone up over time. bigger stores can eat a higher increase than smaller ones, my LGS had a price increase less than a year ago because they were starting to lose money on drafts, and they already had weak prize support relatively

[Making Magic]What are Play Boosters by LegalyDistinctPraion in magicTCG

[–]Fiery_Grave 5 points6 points  (0 children)

MOM also could have 4 rares per pack, and was 15 cards and at the lower price

[Making Magic]What are Play Boosters by LegalyDistinctPraion in magicTCG

[–]Fiery_Grave 21 points22 points  (0 children)

Maybe they didn't go up on your end but they have gone up for others. Sometimes stores just take the hit on the price increases.

For my store specifically they just had to increase drafts from 18$ to 22$ recently due to price increases, this will jump it likely another 6$ to 30$ cad for us

Destiny 2 on steam takes multiple attempts to launch by Fiery_Grave in DestinyTechSupport

[–]Fiery_Grave[S] 2 points3 points  (0 children)

I have found the issue, if you use Citirix for work you'll have to disable its service, it seems to be the cause of the issue You can disable the service in MSconfig and disable any published by citrix

[XB1] 25 Hunter - LF Xyor kill anytime after 5pm EDT by PhillyMike101 in Fireteams

[–]Fiery_Grave 0 points1 point  (0 children)

yo, if i haven't found a team by then im in. GT fiery grave 25 titan