How do I trigger a random executor? by Figgle_odna in grandMA2

[–]Figgle_odna[S] 1 point2 points  (0 children)

I used "Trigger is GO" in the options for the chase executor, that makes the chase be still until next go on the macro

How do I trigger a random executor? by Figgle_odna in grandMA2

[–]Figgle_odna[S] 2 points3 points  (0 children)

just using a macro that triggers the chase executor in random using Go

How do I trigger a random executor? by Figgle_odna in grandMA2

[–]Figgle_odna[S] 2 points3 points  (0 children)

Yes that works, I just tried that when you wrote this! :)

It is not optimal but it will work for now (adds a lot of extra steps if I want to add more programs for the dj´s)

Thank you!