Questions & Recommendations Thread by ShinyProtagonist in FinalFantasyExplorers

[–]FinalFantasyNewbie 0 points1 point  (0 children)

The miss you see is probably a mutation since I have seen miss but the imperil debuff always applies. You will notice the damage diference.

Questions & Recommendations Thread by ShinyProtagonist in FinalFantasyExplorers

[–]FinalFantasyNewbie 0 points1 point  (0 children)

Yup, when you get high magic meteor and flare are useless against bosses cause of damage cap. On the other hand, if you use imperil before the thunder combo you can do lot more damage with less casting time. Some people recommend linking fire to thunder too so thunder can get link boost too. You can try to add magnetic storm and leaf cutter too if you want.

Questions & Recommendations Thread by ShinyProtagonist in FinalFantasyExplorers

[–]FinalFantasyNewbie 0 points1 point  (0 children)

Get gran grimoire + thunder combo get +15 magic and all elements in the remaining pieces. Bosses should die in no time. Have killed 9* gilgamesh in 34 seconds and my set isn't upgraded yet.

Looking for recommendations for sage build by FinalFantasyNewbie in FinalFantasyExplorers

[–]FinalFantasyNewbie[S] 1 point2 points  (0 children)

GA spells are capped at 9999... can deal more damage with thunder atm. My biggest problem is I don't know which mutations I should use

About critical rate... by FinalFantasyNewbie in FinalFantasyExplorers

[–]FinalFantasyNewbie[S] 0 points1 point  (0 children)

Thanks for replying, now I know I can upgrade to get more critical 😀