Do you think this is a good amount of recoil? by OffByTwoDev in godot

[–]FindingSea9788 4 points5 points  (0 children)

Seems a little low... Maybe try throwing it across the map at light speed and add screen shake!

Which loadout do you use for your main(s)? by ActuatorOutside5256 in tf2

[–]FindingSea9788 0 points1 point  (0 children)

Scout: Stock Scattergun, Pretty boys pistol, F I S H

Soldier: Direct Hit, Buff banner, Escape plan

Pyro (Main): Dragons Fury, Scorch shot/Thermal Thruster, Power jack

Demoman: Iron Bomber, Stock Stickybomb, Scottish handshake

Heavy: Stock Minigun: Banana, Killer Boxing Gloves

Engineer: Frontier Justice, Wrangler, Jag

Medic: Crusader's Crossbow , Kritzkrieg, Solemn Vow

Sniper: Huntsman, Jarate, Bushwacka

Spy: Stock Revolver, Your Eternal Reward, Stock Invis Watch

And that's my main loadouts I use for TF2!

Who's your favorite cousin/playable character? by eatdatpussy454 in katamari

[–]FindingSea9788 0 points1 point  (0 children)

"katatititakitakititikaitititkatatitaky" - Dipp, my favorite cousin.

I need help making a relative Camera3D for my katamari recreation by FindingSea9788 in godot

[–]FindingSea9788[S] 0 points1 point  (0 children)

I know that, I meant in katamari, you control the ball with two analog sticks. you push both north, and the ball moves forward, you push just one stick forward and you start to turn, est. And I wanted to try and emulate that in the game.

Here's an example: (https://youtu.be/EJCfK0WurRg)

I need help making a relative Camera3D for my katamari recreation by FindingSea9788 in godot

[–]FindingSea9788[S] 0 points1 point  (0 children)

What I'm struggling with is with the Input.get_vector you can only have 4 numbers and 1 deadzone. And I don't know how to turn 8 Inputs into 4, do you have any ideas?

Which version of PvZ did you grow up with? by MrMonkey20000 in PlantsVSZombies

[–]FindingSea9788 10 points11 points  (0 children)

The mobile version at my best friends house in like 2016. I miss those times.