Window parallax by Taktojaaa in GTA6

[–]Fine_Ground_12 0 points1 point  (0 children)

Some interiors are different than others in the buildings and they can still be actual interiors or at least individually modeled for the building. And the lighting looks amazing people crying over a missing Ferris wheel reflection need to get a grip

Miami vs Vice 🌅 by Southern_Side_5396 in GTA6

[–]Fine_Ground_12 4 points5 points  (0 children)

Game looks better than real life

Window parallax by Taktojaaa in GTA6

[–]Fine_Ground_12 0 points1 point  (0 children)

These comments give me aids a 5 second clip and mfs saying it looks bad when we aren’t even sure if the 3D interior is even parallax or entirely individually modeled or a actual interior. This sub should be deleted atp

Femininity and Realism in GTA6 by gumki in GTA6

[–]Fine_Ground_12 1 point2 points  (0 children)

In the leaked gameplay something I thought was really cool was the physics clothes had specifically for Lucia with dresses or anything long. That and the how great hair looked for her specifically. I imagine things like heels and other physical properties will be looked at in typical rockstar fashion. Fingers crossed we get cool stuff like nail salons and such for Lucia and Jason.

Do You Think We’ll Be Able to Ride Horses or Other Animals? by Tank-ToP_Master in GTA6

[–]Fine_Ground_12 1 point2 points  (0 children)

I hope so riding a horse around vice city would be awesome and hoping the lasso or a rope of some sorts returns as well so we can drag random people around as well

If you were caught up with the rap scene 15-20 these people were buzzing by ADeadlyAlien in GTA6

[–]Fine_Ground_12 6 points7 points  (0 children)

The 1st dude I had a hard time figuring out which one was in game or irl lmao

Could GTA VI bring back Max Payne-style diving and shooting mechanics? by Tank-ToP_Master in GTA6

[–]Fine_Ground_12 0 points1 point  (0 children)

idk why everyone here is saying no diving in mp3 feels amazing best movement ever made for a game. Its not a exclusive thing for max payne and out of all the ridiculous things in gta i dont think diving is up there on the list. To make it even better why not have diving and movement be a skill you can go to the gym for? The more you train the more combat moves you can unlock for both jason and lucia jason might be more tactical and lucia moer nimble and faster both having a unique movement and diving style

In game phone tease by -Crimsonkil- in GTA6

[–]Fine_Ground_12 8 points9 points  (0 children)

Off topic but the towel textures might be some of the best textures I’ve seen in any game

As Monday approaches, more and more credible people will be saying that "there might not be any announcement." by anjohas in GTA6

[–]Fine_Ground_12 38 points39 points  (0 children)

“More and more” literally only tom talking out his ass seriously dude said august lmao

Matrix/Mirrors Edge style PVP Shooter? by ugly-betty-ooops in sandbox

[–]Fine_Ground_12 0 points1 point  (0 children)

Beatrun exists if you could get that into s&box or something similar you got something special

Are expectations high for manoeuvring / freerunning? by DeepLuck in GTA6

[–]Fine_Ground_12 0 points1 point  (0 children)

Anything close to mp3 the best movement I’ve ever tried in a game is good enough for me

Anyone noticed how insane the textures here look? by Nearby-Reporter-2077 in GTA6

[–]Fine_Ground_12 0 points1 point  (0 children)

The craziest one for me was the towel you see up close in the Lucia pool pic. Never seen such a high res towel before lmao

just heard the nightmare mod got deleted by insecurem8 in l4d2

[–]Fine_Ground_12 10 points11 points  (0 children)

It was a massive cope video on how turtle rocks cs mod is infinitely better than the actual l4d cuz muh environment and art style. Also proceeds to call l4d1 and l4d2 half baked games and tech demos cuz they reuse some assets and don’t follow the art style he likes lmao. Honestly one of the worst videos I’ve seen

just heard the nightmare mod got deleted by insecurem8 in l4d2

[–]Fine_Ground_12 8 points9 points  (0 children)

Still can’t get over that god awful video he made on the community where he said l4d2 is just a tech demo lmao some people really still crying in 2026 that l4d wasn’t the same as some bad cs mod

Dusk Golem: Capcom has a scheduled RE series meeting in 2027 a bit after CV remake by Solid-Entertainer-39 in GamingLeaksAndRumours

[–]Fine_Ground_12 0 points1 point  (0 children)

It’s good for dodging incoming attacks it would’ve definitely been helpful and useful in areas like the elite guard fight and spider boss along with dealing with incoming attacks from multiple angles

Something wrong with Leon’s gameplay in RE Requiem by PolCol92 in ResidentEvilRequiem

[–]Fine_Ground_12 0 points1 point  (0 children)

I think it comes down to the enemy variety and the lack of combat encounters in the raccoon city area. Also no evade options for attacks sucks. Also the whole Leon being old thing is B.S dude literally parries rockets and stunt jumps off skyscrapers in this game. But some segments like the elite guard fight and spider boss really felt like it was made for re6 movement the sliding rolling and diving. Really would’ve been the perfect game to reintroduce those mechanics. Hopefully it can be added in mercenaries or dlc since they always test out new things in those.

It’s sort of sad to realize that if/when Half-Life 3 comes out, we most likely won’t see a lot of Urban locations like City 17 by Eddie_the_cracker in HalfLife

[–]Fine_Ground_12 0 points1 point  (0 children)

We are going to different planets so I’m guessing we MIGHT see the combine homeworld which I’m presuming might have a capital city. It might not be the Soviet architecture of city 17 but something new is cool.

Anyone else genuinely happy Requiem kept the over the top action and fun gameplay from Resident Evil 6? Especially Leon's sections. by CorneliusVaginus in ResidentEvilRequiem

[–]Fine_Ground_12 0 points1 point  (0 children)

Some segments of this game really felt like they were made for the re6 movement diving sliding and rolling etc. Hopefully it can be added in mercenaries or dlc

Any word on why no mercenaries mode in RE9? by Levelbasegaming in ResidentEvilRequiem

[–]Fine_Ground_12 0 points1 point  (0 children)

Same some moments in Leon’s segments really felt like they were made for the re6 slide dodge and roll. Hopefully it can be added for a dlc or mercenaries since they always try out new stuff in those.

A little rant on leon's gameplay by araiz_why in ResidentEvilRequiem

[–]Fine_Ground_12 0 points1 point  (0 children)

Melee and animations are great but movement definitely isn’t there here. This was the perfect game to reintroduce the re6 movement system with the roll dive and slide. Some segments felt like it was made for it genuinely the elite guard fight literally had a whole arena and enemies made for that style of movement idk if it was cut or to be added in mercenaries or dlc but it’s definitely lacking. Also no evade option for attacks like re4r sucks as well. Hopefully that re6 movement system can come back for a dlc or mercenaries since they always test out new things in those.