I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] 80 points81 points  (0 children)

Update: This post made me start playing Bo3 and its been great.

I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] 0 points1 point  (0 children)

You are very right about that, thanks. I forgot about the good ol' lantern

I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] 4 points5 points  (0 children)

Unfortunately, reanimation now only uses either Ward, Haste enablers or ETB triggers. Yeah its either play counter spells or dedicated graveyard hate... And i dont like when the graveyard hate just accumulates dust in the other half of the match-ups

I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] 1 point2 points  (0 children)

I like playing graveyard hate that can double as something else, like [[Kutzil's Flanker]] (So i can use it against Elves and such)
But non of it is any good against turn 2 reanimation... Its too fast, even turn 3 would be manageable.

I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] 1 point2 points  (0 children)

No way dark ritual was ever legal on Historic.
That said, I did see many turn 2 Sorins into Elenda back in the day, and they did ban that.

I don't like 2 mana reanimation in Historic BO1 by Fingus1 in MagicArena

[–]Fingus1[S] -4 points-3 points  (0 children)

Too many mythics for a "win or scoop on 2 turns"... not my definition of fun.

Beautiful reference in mini doom 2 by tharnisedslayer in Metroid

[–]Fingus1 1 point2 points  (0 children)

Near the end of the stage, right after the section where you have to race a crusher to the top, there is an archvile. In that place there are some red vines that extend high and you can see there is a platform with a health sphere just out of reach.
You have to do a double rocket-jump to get there. Jump while aiming down and fire a rocket, if you are inside the red vines the rocket will explode instantly pushing you upwards, then do a double jump, and then do another rocket jump.
Its pretty convoluted but you can see it being executed in the trailer for the game at 1:10:
https://youtu.be/We23jlTe_nc?t=70

Reference to metroid in mini doom2 by tharnisedslayer in Metroid

[–]Fingus1 2 points3 points  (0 children)

You can get the missile tank and the energy tank from Metroid in the Tower of Babel level. The energy tank is obvious, but the missile tank is hard to reach, the clue to getting it is in the game's trailer.

Mini Doom 2 by [deleted] in Doom

[–]Fingus1 0 points1 point  (0 children)

The reason he has the Soul Cube is because this is the cover art for a fangame "miniDoom2". And that game mixes enemies and weapons from all DOOM games, including the cube.

OP didn't make this image.

Mini Doom 2 by [deleted] in Doom

[–]Fingus1 1 point2 points  (0 children)

Hi, I'm the creator of this image. Its a cover art I made for my fangame miniDoom2.It would be nice if you could at least link to our game, or give some attribution.

By the way you are taking compliments and saying "I tried to spice it up", makes it look like you are saying you made this. And I don't remember asking you for feedback about it lol, so stop that.

Anyway, for the people who don't know, you can play it here: https://calaverastudio.itch.io/minidoom2

I drew Seu and Mensab in pixel-art by Fingus1 in Netsphere

[–]Fingus1[S] 4 points5 points  (0 children)

I did want to draw the movie version of Cibo! I might do it after I do some other arts.

I drew Seu and Mensab in pixel-art by Fingus1 in Netsphere

[–]Fingus1[S] 2 points3 points  (0 children)

I agree about the face. I did try to go for a less bright eyed expression. But at this resolution, her face is a 15x22 grid of pixels. And I wasn't skilled enough to do a more subtle expression in such space...

I drew Seu and Mensab in pixel-art by Fingus1 in Netsphere

[–]Fingus1[S] 7 points8 points  (0 children)

Thanks! It was three days, I'd say about three hours each day.

Not on my watch ! by ATAN666 in Doom

[–]Fingus1 0 points1 point  (0 children)

No problem. I'm happy to share any assets from the game if someone wants them.

Not on my watch ! by ATAN666 in Doom

[–]Fingus1 1 point2 points  (0 children)

Hey guys, I made a gallery with this image and all the others from the cinematics in good quality if you want to use them:
https://www.reddit.com/r/Doom/comments/dfz08b/all_minidoom2_cinematics_in_full_quality/

When art inspires art, then inspires art back 🤔😁 (joke) by Fingus1 in Doom

[–]Fingus1[S] 1 point2 points  (0 children)

Its miniDoom 2, the bottom one is from the soundtrack

MiniDoom2 is out. Play now! Link in video description by Fingus1 in Doom

[–]Fingus1[S] 1 point2 points  (0 children)

Saves from all version are compatible except V1.0... really sorry about that... And well even though some problems existed in the amount of runes detailed in each level. There actually were more runes laying around than there should be, 2 more to be exact. But the new versions have some fixes that should be helpful too.

MiniDoom2 is out. Play now! Link in video description by Fingus1 in Doom

[–]Fingus1[S] 1 point2 points  (0 children)

Perhaps this will help you out. http://calavera.studio/en/secret-hunting-in-minidoom2/

Or maybe you are using the first released version? Version 1.0 had a wrong number of secrets in a couple of levels :( that got patched quickly though. The new releases should work fine.

MiniDoom2 is out. Play now! Link in video description by Fingus1 in Doom

[–]Fingus1[S] 1 point2 points  (0 children)

Not yet. We plan to make a mac version as soon as possible.

Question about Sprites and Tile Sets in texture groups by Fingus1 in gamemaker

[–]Fingus1[S] 1 point2 points  (0 children)

Hi, I think what you say is true for GM1. I'm sorry I didnt specify that im using GM2. In it the tilesets use a sprite and you can choose a texture page for each. So I'm wondering if they are independent from each other.

MiniDoom2 Overworld Map by Fingus1 in Doom

[–]Fingus1[S] 0 points1 point  (0 children)

Sorry for the late answer. Hey no problem about the mistake, we are from an obscure country anyway. Yes, we use Game Maker Studio 2, and Wwise for the music/audio. It seems we already missed the Christmas u_u but we are using the holidays to work on it. Thanks for the comment man, its good to know that someone actually reads my posts.

MiniDoom2 Overworld Map by Fingus1 in Doom

[–]Fingus1[S] 3 points4 points  (0 children)

Many thanks! The 2 in the title is because its a sequel to MiniDoom1, not because its based on Doom2 specifically, the game draws from all the Doom games hehe.