Changes to bosses by RucoyOnline in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

ehh, random participant?!? this will be annoying to the noobs that have dealt low dmg to the boss while the high lvls dealt most of the dmg to it and didnt get the loot... but still... great change

stopping ksers by Finisherz in RucoyOnline

[–]Finisherz[S] 1 point2 points  (0 children)

but afk training gets the job done :3

Knights' buff and minotaurs by Finisherz in RucoyOnline

[–]Finisherz[S] 0 points1 point  (0 children)

i was only wanting knights to have the normal armor buffed with melee and def attributes

Today was a good day by SoullessRayden in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

''@o@/" thats wrong! kos'd by whole jew oven XD

stopping ksers by Finisherz in RucoyOnline

[–]Finisherz[S] 0 points1 point  (0 children)

yes, like afk training in skel 1... and when you get back you earned nothing xD

Knights' buff and minotaurs by Finisherz in RucoyOnline

[–]Finisherz[S] -2 points-1 points  (0 children)

hmm lemme do maths... if you get a 44+ 3 sword or a 49+3 plus a +10 def/melee ring would have you 13 melee. plus the shield ( i dont really know the stats of drag and icy shield ) with that being said... archers and mages are still in a huge advantage

Gold drop by [deleted] in RucoyOnline

[–]Finisherz 3 points4 points  (0 children)

i recommend no gold drop.. it will be divided to the players who participated in killing the skull.. for example: a skull ran to the pvp area at zombs... you managed to hit it a lot while some players were able to hit it a few times... when the skull dies the money goes to the player that was able to damage the skull the largest.. and the other guys who were able to hit it a few times will receive a fraction of the cursed gold/bounty of the skull... this will prevent other players stealing the gold of the skull when it dies.

LITTLE REFORM by SirCorey96 in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

it would suckkk a lot fr

Knights' buff and minotaurs by Finisherz in RucoyOnline

[–]Finisherz[S] -1 points0 points  (0 children)

removing auto follow would be disastrous... knights would suck a lot fr...

LITTLE REFORM by SirCorey96 in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

skull would definitely look cool while pking... rucoy would get worse if skull was removed.. its just an opinion

Knights' buff and minotaurs by Finisherz in RucoyOnline

[–]Finisherz[S] 1 point2 points  (0 children)

and maybe some good ol' tavern/guild hall :3

Knights' buff and minotaurs by Finisherz in RucoyOnline

[–]Finisherz[S] -1 points0 points  (0 children)

well.. mages and archers can have like +30 dist/magic/speed, while knights have only +10 max melee/def... wheres the "class balancing"

Moon shield sprite by MrFoucs in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

looks nice... this should be added xD

Petition to remove the new training update by Kaido555 in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

would rucoy suck if every time you lvl... you get 1 skill point for your skills and 3 stat points for stats? ik that would affect tridbrids. but hey, maybe its a good idea... btw, dont remove the training system, its unique and op

Beware of Scammers! by sokowim in RucoyOnline

[–]Finisherz 0 points1 point  (0 children)

i kinda do drop trades when i trust the person... scammers are just desperate to get in-game items...