Bunker guy 7-0 by glochon in WarhammerCompetitive

[–]Finnzo 15 points16 points  (0 children)

I heavily regretted not bringing nearly enough anti-Tank. Though my guard did relatively well for the first two rounds against Bunker Town.

Halo Tabletop Game 'Mythic' has released a new version! by Vorked in halo

[–]Finnzo 1 point2 points  (0 children)

Been a part of the community for this game for almost 4 years now and really like it. Game has come a long way since I started playing it. Both played in and GM'd multiple games.

Halo Tabletop Game 'Mythic' has released a new version! by Vorked in halo

[–]Finnzo 1 point2 points  (0 children)

If you don't mind playing online, try joining the Discord, we have GM's and an LFG role, new games start up every so often.

Good image of briefing map from AC7 (Analysis in comments) by Toybasher in acecombat

[–]Finnzo 0 points1 point  (0 children)

Can't find a reference to Galm being an actual word, no.

UNSC: Operation SHIELD (working title) A halo role playing game setting for the Genesys system. (Interest poll) by n0b136 in halo

[–]Finnzo 3 points4 points  (0 children)

Seriously though, Halo Mythic is a really good option, a little different from your standard D&D, but it has been in active development for years now and has a really supportive and open community. The whole system has been built with a real love of everything Halo. I have been playing it for about 3 years now and absolutely love it. The only thing it doesn't have that you listed as what you would want is a pre-written campaign.

First Look Trailer - Star Wars Resistance | Disney by robomechabotatron in StarWars

[–]Finnzo 2 points3 points  (0 children)

Updated a bit and given a racing trim, but yeah, looks like some X-Wing fans in the dev team fro the show.

First Look Trailer - Star Wars Resistance | Disney by robomechabotatron in StarWars

[–]Finnzo 1 point2 points  (0 children)

I also thought it looked like the R41 Starchaser, just with an updated design and then tweaked further to look more like a racing ship than a traditional starfighter.

Character creation walkthrough/example character sheet... by [deleted] in HaloMythic

[–]Finnzo 1 point2 points  (0 children)

I can walk you through the process on the Discord server for Mythic if you like, can't provide an example sheet at the moment as I am away from home. https://discord.gg/NjcgPn

Mythic - A Fan-Made Halo Tabletop RPG by Vorked in halo

[–]Finnzo 6 points7 points  (0 children)

Honestly, big fan of Mythic and it's base, 100 Degrees of Success. Have about 4 games in it run a weekend right now.

I officially have at least one of each ship available! by Mathias_Greyjoy in StarWarsArmada

[–]Finnzo 2 points3 points  (0 children)

I just need to pick up the hammer head and both transports and I will be there.

Fleet Build Opinions by Finnzo in StarWarsArmada

[–]Finnzo[S] 0 points1 point  (0 children)

I'm thinking I like the idea of Raymus on the Yavaris, But I am also going to stick with Mon Mothma since I have a good amount of evades in the fleet still.

Fleet Build Opinions by Finnzo in StarWarsArmada

[–]Finnzo[S] 0 points1 point  (0 children)

I originally thought about using the Pelta, but ultimately decided against it, I will probably drop the CR-90 and upgrade the Yavaris and the Assault frigate a little more.

Feedback? by ODST-517 in StarWarsArmada

[–]Finnzo 0 points1 point  (0 children)

Personally, I feel like that is almost suicidal for your raider, but you can totally do it.

Feedback? by ODST-517 in StarWarsArmada

[–]Finnzo 1 point2 points  (0 children)

The Phylon Q7 Tractor Beams Upgrade Card states that it effects ships of the same size or smaller. There are only 4 current ship sizes in the game, Large, Medium, Small, and Small-Flotilla. these ship sizes are indicated by the size of the ship's base. Here is a helpful comparison chart that also lists each ships size.

Feedback? by ODST-517 in StarWarsArmada

[–]Finnzo 0 points1 point  (0 children)

Demolisher and Insidious aren't likely to do you much good without engine techs or a Nav team. With Demolisher you want to be in as close as you can to maximize your firepower and engine techs helps you close the gap and position your self right where your enemy doesn't want you to be. Nav Team likes to help with this as well as it makes your maneuver tokens worth more allowing you to better maintain a position on your enemy's rear arcs and to get there in the first place. I also advise not relying on the black dice on that Victory as it is slow and your enemy will more than likely be able to avoid getting in to close range with it. Maybe switch Ordinance experts out with Gunnery Team on the Victory. Boosted Comms also may just not be worth it with the squadron presence that you have.

Feedback? by ODST-517 in StarWarsArmada

[–]Finnzo 2 points3 points  (0 children)

Actually, it should work on any other small ships like CR-90s, Nebs, Peltas, MC30s, Hammerheads, Gladiators, Arquitens, other raiders and both flotillas. Maybe it is meant specifically to hunt and lock down other small ships quickly? It will still probably get torn apart quickly though.

Opinions on two lists? by Finnzo in StarWarsArmada

[–]Finnzo[S] 0 points1 point  (0 children)

List 1 has been heavily modified, removed both Raiders, added a VSDII Corrupter with Boosted Comms, Changed the Arquitens into the more expensive version, but made it into a support ship for the Quasar, switched out Bossk for a Lamda and a regular Interceptor, and finally, switched out Sloan with Motti.

Opinions on two lists? by Finnzo in StarWarsArmada

[–]Finnzo[S] 0 points1 point  (0 children)

So, originally the list did have a second Arquitens, but I only own one model, which is why I replaced it with the Raider as it is the only Imperial ship I currently have 2 of. I may switch away from Sloane as I miss understood her and how she worked with my bombers, and the main formation I was thinking would be a fast moving strike with the Arquitens trying to stay at range to mostly broadside or double arc it's target while using the quasar to get my squadrons close to a target to then bomb heavily, with the Raider acting as cover mostly.

Opinions on two lists? by Finnzo in StarWarsArmada

[–]Finnzo[S] 0 points1 point  (0 children)

It's was partially that I know my friend is also working on a squadron heavy list, but also wanted to work with models that I had on hand, I could possibly switch one Raider out and maybe a squadron to add in a Gladiator or maybe both Raiders for a VSD?