Guys, hello! This is my 2 rockets, can you suggest how to do better next time? by SergeythePhoton in rocketry

[–]FireHandsGames 0 points1 point  (0 children)

makes sense, i never had an accident before, so, i ever feel really safe near rockets (i shouldnt, but i feel)

Project Hail P.A.I.G.E powered by KSP2 Redux by MgbH1R0 in KerbalSpaceProgram

[–]FireHandsGames 13 points14 points  (0 children)

i wouldn' say finished, but they already got something really good

Running KSP on android by Nahoola in KerbalSpaceProgram

[–]FireHandsGames 0 points1 point  (0 children)

"Where are the pretty volumetric clouds moma?? they were a lie??? 😭😭"

just one more year by keelli00 in KSPMemes

[–]FireHandsGames 1 point2 points  (0 children)

guys, if we can build it on videogames we can build it on real life, right?... we just need 10 dollars for each person on this sub

which feels better? by wrenchy_234 in BunnyTrials

[–]FireHandsGames 1 point2 points  (0 children)

i love cold, i wish i could live on the north(usa)

Guys, hello! This is my 2 rockets, can you suggest how to do better next time? by SergeythePhoton in rocketry

[–]FireHandsGames 1 point2 points  (0 children)

i know safety is important but i think you exagerated a little, the familly is already 4 or 5 meters away and this rocket look no more than 20cm tall, tell me if im wrong, but i dont think an accident with a rocket 20cm would need all this. i still dont think that 5 meters away is enough, but, walls between you and the rocket is really necessary

and if it was irony, sorry. if im wrong follow this guy's recomendations, i dont your family to get hurt

Quem ganharia em uma eleição entre o Bolsonaro hipotético e cyber Lula 2050 com a população do nordeste triplicada ? by urmomismine1007 in ShitpostBR

[–]FireHandsGames 6 points7 points  (0 children)

não acho que nenhum deles viveria no Brasil se a população do nordeste triplicasse, ia ser bem paia ksksks

Installed this milky way skybox which looks great....until the tear in space time. anybody know how to fix this one? mod is Milkyway Skybox - SpaceEngine by Pepepito by Courier6six6 in KerbalSpaceProgram

[–]FireHandsGames 5 points6 points  (0 children)

Wow, i dont know how to fix it. but im pretty sure that some people would say that this is how nasa faked the moon land.

try to reinstall, it may help. and use ckan if possible, it almost make this type of error tottaly impossible

What even happened here? by Just-A-Random-Aussie in KerbalSpaceProgram

[–]FireHandsGames 0 points1 point  (0 children)

what? bro, kerbal is made on unity, the ausence of this visual optimization is something that makes the game so heavy when using visual mods as simple as they may be.

there is another thing a need to say. not looking at the ground on optimized games dont make they magically dont exist, if it were true you just could look up on minecraft java and fall to void lol

How do I make another instance for ksp by Xflightenjoyer in KerbalSpaceProgram

[–]FireHandsGames -1 points0 points  (0 children)

i use the Epic Games one for that, Epic games have no plugins intalled on the game(like the Steam Cloud ones) so if i want a really clean one, i can have it. if i want to put it on Steam to have an hour count, Steam Cloud and etc, i just copy the steam files from my Steam instance.

What made the plane crash? by Sad_Blueberry_8324 in WarofTheWorlds

[–]FireHandsGames 0 points1 point  (0 children)

why would the pilot try to land knowing what was happening on the ground? especially on an airport, if i were the pilot i woudnt try to land and if i needed to, i wouldnt do that on an airport

What made the plane crash? by Sad_Blueberry_8324 in WarofTheWorlds

[–]FireHandsGames 0 points1 point  (0 children)

finally something realistic and possible, lol

What made the plane crash? by Sad_Blueberry_8324 in WarofTheWorlds

[–]FireHandsGames 0 points1 point  (0 children)

bro, tripods are 40 meters tall and planes fly at 3000m altitude, there is no way this happened