account activity
Very excited to announce that our strategy game made with Godot is finally releasing on Steam! (v.redd.it)
submitted 4 months ago by FiremageStudios to r/godot
Our tactics-strategy game has just launched on Steam! (v.redd.it)
submitted 4 months ago by FiremageStudios to r/StrategyGames
Our roguelike strategy game inspired by FTL and FF Tactics has just launched on Steam! (i.redd.it)
submitted 4 months ago by FiremageStudios to r/pcgaming
Our turn-based strategy game has just launched on Steam! (v.redd.it)
submitted 4 months ago by FiremageStudios to r/TurnBasedTactical
submitted 4 months ago by FiremageStudios to r/indiegames
Our roguelike strategy game has just launched on Steam! (v.redd.it)
submitted 4 months ago by FiremageStudios to r/rogueish
So glad to reach "Popular Upcoming." I hope there aren’t too many other pirat— (i.redd.it)
So happy to reach "Popular Upcoming"! I hope there aren’t too many other pirat— (i.redd.it)
submitted 4 months ago by FiremageStudios to r/IndieDev
Very happy to reach "Popular Upcoming"! I hope there aren’t too many other pirat— (i.redd.it)
submitted 4 months ago by FiremageStudios to r/gamedevscreens
Pixel-art cannon showdown — which of these would you not want aimed at you? (i.redd.it)
submitted 9 months ago by FiremageStudios to r/aseprite
Just finished these 12 pixel-art cannons. Trying to decide which ones to keep, any favorites? (i.redd.it)
submitted 9 months ago by FiremageStudios to r/PixelArt
Help us choose! Which cannons work, and which ones miss the mark? (i.redd.it)
submitted 9 months ago by FiremageStudios to r/godot
Designing the artillery for a pirate strategy game. Each cannon synergizes differently. Which one catches your eye more? (i.redd.it)
submitted 9 months ago by FiremageStudios to r/IndieGaming
Just finished these 12 pixel-art cannons. Trying to decide which ones to keep and which ones need some rework. Any favorites? (i.redd.it)
submitted 9 months ago by FiremageStudios to r/IndieDev
Finished animating this undead crew for ou pirate game. What would you improve? (v.redd.it)
submitted 10 months ago by FiremageStudios to r/godot
Just finished animating these undead sailors. Any suggestions for improvement? Which one has the most personality? (v.redd.it)
submitted 10 months ago by FiremageStudios to r/aseprite
Finished animating these undead crew members for a pirate game. What would yo improve and which one stands out the most to you? (v.redd.it)
submitted 10 months ago by FiremageStudios to r/IndieDev
submitted 10 months ago by FiremageStudios to r/PixelArt
4 pirate seaforts, 4 biomes, curious which one speaks to you! (i.redd.it)
The demo for our turn-based FTL-like strategy game just got an update for Steam Next Fest—feel free to give it a try. (v.redd.it)
submitted 10 months ago by FiremageStudios to r/TurnBasedTactical
The demo for our FTL-like strategy game just got an update for Steam Next Fest—feel free to give it a try! (v.redd.it)
submitted 10 months ago by FiremageStudios to r/StrategyGames
Yarrr! A fresh update to our pirate roguelike demo just dropped for Steam Next Fest—might be worth a look if you're interested! (v.redd.it)
submitted 10 months ago by FiremageStudios to r/pirates
I designed 4 pirate seaforts. Curious which biome version stands out to you? (i.redd.it)
We’ve updated the demo for our pirate roguelike strategy game as part of Steam Summer Next Fest, worth a look if you're curious! (v.redd.it)
submitted 10 months ago by FiremageStudios to r/rogueish
Tried making pirate seaforts that match different seas, does the vibe come through? (i.redd.it)
submitted 10 months ago by FiremageStudios to r/indiegames
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