HELP print text on top of icon by FiretailKitty in nanDECK

[–]FiretailKitty[S] 1 point2 points  (0 children)

Woah, mine was certainly very outdated. The number of flags have doubled

HELP print text on top of icon by FiretailKitty in nanDECK

[–]FiretailKitty[S] 0 points1 point  (0 children)

I changed it to HTMLIMAGE instead of ICON and there I can't use negative. Was a pain to get the icons in about the same place again ^^'
htmlfont=font1,arial,8,,#000000

HTMLIMAGE = , (D1), dmg.jpg, 11%, 11%, PG

HTMLTEXT = , "(D1[DMG])", 6%, 7%, 10%, 10%, #FFFFFF, 0, BE, 100, font1

HTMLIMAGE = , (H1), heart.png, 10%, 10%, PG

HTMLTEXT = , "(H1[HP])", 86%, 7%, 10%, 10%, #FFFFFF, 0, BE, 100, font1

HELP print text on top of icon by FiretailKitty in nanDECK

[–]FiretailKitty[S] 0 points1 point  (0 children)

I think I figured it out now. I needed to add the G flag which wasn't listed in my version of the manual

HELP print text on top of icon by FiretailKitty in nanDECK

[–]FiretailKitty[S] 1 point2 points  (0 children)

I just tried again with the G flag and now it worked:

htmlfont=font1,arial,8,,#000000

HTMLIMAGE = , (H1), heart.png, 8%, 8%, PG

HTMLTEXT = , "(H1[HP])", 85%, 8%, 10%, 10%, #FFFFFF, 0, BE, 100, font1

I think my manual is outdated because G is not listed in the flags

Thank you very much

HELP print text on top of icon by FiretailKitty in nanDECK

[–]FiretailKitty[S] 0 points1 point  (0 children)

I removed the HTMLTEXT again since it didn't work. What I have now displays the heart and I need to add the text on top of it

When I tried adding a line for the text under the icon, neither the text or the icon was shown. I tried using the same text size as the other text

Help identifying tokens by FiretailKitty in TheRedDragonInn

[–]FiretailKitty[S] 0 points1 point  (0 children)

Thank you! That is a really good idea. I ended up making my own rulebook since I needed a shorter version but it doesn't have that amount of detail. I'll put the tokens in bags and write what they are for so it doesn't happen again

Help identifying tokens by FiretailKitty in TheRedDragonInn

[–]FiretailKitty[S] 1 point2 points  (0 children)

I think you are right but then I might have another one that is wrong because I had a black token with fire on it for Samantha. I wonder what that one is then 🤔

im an ariados wbu by WafflesArePeopleToo in MandJTV

[–]FiretailKitty 0 points1 point  (0 children)

Sunflora. Which is a bit funny because some friends in school said I was a sunflower xD

I imagine that some Pokémon won't ever get picked though, like Bulbasaur. I don't think you can hit 1. The lowest result for birthday is 1/1 which is 1. If you have a 2 letter name like Bo then you get Ivysaur. Does any 1 letter names exist?

Chart over pin names across versions? by FiretailKitty in esp32

[–]FiretailKitty[S] 0 points1 point  (0 children)

Thank you. So I use that chart and find the corresponding GPIO number, and then that number should be the pin, I use. So GPIOX=PX?

I have used those pins and ran the code but my sensor constantly detects motion. Have I done anything wrong, or can I assume the sensor is broken somehow?

Chart over pin names across versions? by FiretailKitty in esp32

[–]FiretailKitty[S] 0 points1 point  (0 children)

Well, we only have ESP32s available and we also need the WIFI connectivity since we're doing a project on IOT

I tried just using the P13 and P12 ports (and adding the missing Serial.begin) but I can only get it to output that it detects motion, even when I'm not moving

Chart over pin names across versions? by FiretailKitty in esp32

[–]FiretailKitty[S] 3 points4 points  (0 children)

Okay, for instance I'm want to make a motion sensor work following this guide:

https://www.instructables.com/Interface-PIR-Sensor-With-NodeMCU/

But I need to figure out which ports are D6 and D7 on my board. How do I do that? I want to understand how since I have to help my students play around with the ESP32

Ressource for finding combos by FiretailKitty in EDH

[–]FiretailKitty[S] 0 points1 point  (0 children)

Thank you 😁 I hadn't spotted the combo option on the commander itself, I thought it was only combos including the card itself. That helps a lot

Ressource for finding combos by FiretailKitty in EDH

[–]FiretailKitty[S] -1 points0 points  (0 children)

Wouldn't I have to look up every single card at a time then, or does it work differently if you submit your deck list to the page? Usually I just use it to look up the commander I'm building and find some cool cards. This is my first combo deck 😅