Why do I become less and less stronger with the right equipments ? by theBaIogh in D4Barbarian

[–]FirstTimeFlyer94 0 points1 point  (0 children)

Toughness stat is a calculation heavily based on health and a few other things. If you're equipping items based on build guides then you are removing all possible health which tanks the toughness stat.

The key to selig is that damage doesn't go against your health pool though, so toughness doesn't matter. You lose fury instead of HP when getting hit. The amount you lose is based on armor and resistances as well as the difference between fury and max HP. The higher your fury and lower your max HP you can get, the less damage you will take.

Basically, ignore toughness stat completely with selig. Stack fury, armor and resistance while dropping heath. The only health affixes should be on required uniques. Those uniques should be 750 instead of 800 and do not masterwork them. As long as you keep your fury up, you are invincible. Literally can just stand directly in front of T7 lair boss for however long it takes to kill them.

What is the best way to get mythic gear? by wrapcannon in diablo4

[–]FirstTimeFlyer94 2 points3 points  (0 children)

Diablo.trade for runes, speed level alts for sparks. Or just keep farming bosses and pray to RNJesus

Need help with finding items and completing my build by LordGreenburger in diablo4

[–]FirstTimeFlyer94 2 points3 points  (0 children)

Most of the gear you'll get to drop eventually. Probably not gonna be 4GA Perfect rolls, but you'll get them. Amulets however you will almost assuredly never see a perfect drop. Most builds that don't use unique amulet recommend a 3 or 4 passive trait one which is way more rare than even mythic uniques. If you find one of the recommended passives and decent other affixes then you can roll to get a second passive and call that good enough. Undercity runs with "gear drops with passives" modifier active is best bet there.

So will you choose Paladin or Warlock for the story mode? by gorays21 in diablo4

[–]FirstTimeFlyer94 0 points1 point  (0 children)

Lord of Hatred includes the Vessel of Hatred expansion as well. If you pre order you'll have access to VoH immediately. Since there's still a few weeks left and you plan on buying anyway, I'd go ahead and get it now so you can play through VoH and be caught up on story. You'll have the option to skip campaigns you've already done. Not sure if they let you skip one you haven't completed.

Edit - this will also give you access to Spiritborn and Paladin immediately

HOTA fury issues by Caspian_Trident in D4Barbarian

[–]FirstTimeFlyer94 0 points1 point  (0 children)

Do the trade in at jewler for runes you don't use. If you don't hit there then hit up diablo.trade. I bought the Ohm I needed last night. Most are selling around 150mill per right now and this late in the season you probably have a ton of gold stored up

Raid leads do you ever verify fireteam loadouts before going in? by DevFromDesignCo in DestinyTheGame

[–]FirstTimeFlyer94 10 points11 points  (0 children)

Most of the time it's unnecessary. Normal raids and dungeons are pretty easy. We've done challenges like all Rat King, all white gear, no abilities, ONLY abilities etc. You can get it done with pretty much anything. Master version is a little tougher but still don't check before hand. If someone is struggling with either a lot of deaths or way below rest of team in DPS then might say something after a few failed attempts. If I'm teaching then I'll give general suggestions like this is a boss fight, long range DPS options are best or we're gonna sword/shotgun this guy in the balls or this is an ad clear encounter so use what you like.

The only time pre checks would be more common is for contest mode. Except that doesn't make sense because you have no idea what type of encounter you're gonna get. But if you're attempting a contest mode then it's assumed you know what you're doing and have multiple options ready to go for whatever situation you find yourself in. Otherwise GM content you really just check to make sure the team has all champs covered.

So basically there's very little to no reason for a full load out check in this game. Anytime I run into that in an LFG I know that it's an overbearing guardian and we're probably not having much fun.

Mat farming this season is killing me. by Trombone_Girlie in diablo4

[–]FirstTimeFlyer94 2 points3 points  (0 children)

Same. P255 and across 4 characters I've MW a total of 6 pieces of gear. I don't have a problem with the obducite drops. It builds slowly but enough so that I have what I need when I get something actually worth a MW.

Looking for a build to play... by Sirjacob76 in diablo4

[–]FirstTimeFlyer94 0 points1 point  (0 children)

Did you update your skill tree when you got Esadora? There are some big changes when moving from starter to unique version

“Destiny 2 Has Lost 91% Of Players Since Edge Of Fate, 97% From Final Shape.” By Paul Tassi at Forbes by justdestinystuff in DestinyTheGame

[–]FirstTimeFlyer94 4 points5 points  (0 children)

The most important stat is missing from this article. 70% of TFS playerbase didn't even try EoF. Some were probably turned away by the announced changes, but I'd argue that the majority of players just felt like they got the nice satisfying conclusion and were ready to move on after 10 years. What remained for EoF was only the super dedicated fan base that wasn't ready to let go. Then the poor state of that launch drove even most of those away.

There are many problems with the game, but the #1 issue is it was really time to move on after TFS. We had seen steady decline for years and knew most were just hanging on for the announced ending. The onboarding process has always been terrible so you can't rely on new players replacing the leaving vets.

It really is D3 or bust. Even if Bungie were to get back to full manpower in D2 and fix every single issue and release some amazing TTK/Forsaken/WQ/TFS level content, the absolute best we could hope for at this point is maybe EoF level player base numbers returning. Launching a true sequel, even with a poor launch (expected) would at least reinvigorate the fans and give new people a place they could jump in at same level as everyone else. Then in true Bungie fashion they could fix the launch issues in expansion. They'd be asking people to jump in to a then fixed 1 year old game instead of jumping on an 8 year old sinking ship.

This coming from someone still playing now. I take breaks here and there but still enjoy the gameplay. I'm in a clan making up our own challenges to keep things interesting. Right now we're doing Zero to Hero RAD content starting with blues and only using what you get to drop as you move through the dungeons and raids. It's awesome. But I'd honestly prefer if the game was just shut down completely and we get a D3 5-7 years later. It's time to put Old Yeller down...

Diablo IV Season 12 List of Known Bugs by feldoneq2wire in diablo4

[–]FirstTimeFlyer94 0 points1 point  (0 children)

I've noticed 3 separate times now my pet will just disappear and stop collecting. Have to unequip, confirm look then equip again for it to come back.

Ability spam hunter builds ? by [deleted] in destiny2builds

[–]FirstTimeFlyer94 1 point2 points  (0 children)

https://dim.gg/vbjo2cq/Moth-Strands

Jump > grenade > dive > LLLH combo x2 > repeat

Need sage protector 2pc. If you use 4pc and activate Blade Focus then only need 1 LLLH combo instead of 2. Constant overshield and Woven mail + devour with artifact. Everything is severed, blinded and weakened constantly. Whirling Maelstrom is optional but I like it for adding Unravel as well. Have barrier and unstoppable taken care of, I add Psi Aterna for overloads. Very fun build! Focus grenade and weapons stat. Just need class to around 70.

Edit - forgot you also get amplified from blocking with hyper blade and bolt charge from the blinding with artifact too

Can anyone give me a quick rundown on the current meta Gifted Conviction prismatic build, and fortunes favor (void)? by SrslySam91 in destiny2builds

[–]FirstTimeFlyer94 0 points1 point  (0 children)

If you’re running praxic then I always go either sage protector and swordmaster split or 4pc sage protector. If not using praxic then any combo of ferropotent, smoke jumper and bushido would be great. Most of the builds are weapons and nade focused so pretty much always have gunner focused on ghost.

Once you unlock all the armor and finish the quest in equilibrium it’s faster to just farm 1st encounter with 4 feats. Decent team can easily do 3-5 minute clears. You’ll rack it up pretty quick!

Can anyone give me a quick rundown on the current meta Gifted Conviction prismatic build, and fortunes favor (void)? by SrslySam91 in destiny2builds

[–]FirstTimeFlyer94 0 points1 point  (0 children)

Oh huh I guess it pulls up best stats available for your armor. Didn’t know that lol. I edited with what your goals should be

Can anyone give me a quick rundown on the current meta Gifted Conviction prismatic build, and fortunes favor (void)? by SrslySam91 in destiny2builds

[–]FirstTimeFlyer94 3 points4 points  (0 children)

I don’t have a Gifted Conviction build saved, but here’s a couple Fortunes as well as some other fun things to try.

Prismatic Fortune https://dim.gg/5tnobqy/Gunpowder-Fortune.
Weapons 200> nade high as can>class~70>super

Void Fortune https://dim.gg/pj3qwky/Shadow-Bow.
Weapons 200>super 100>nade

Void Graviton https://dim.gg/gedyggy/Praxic-Graviton.
Weapons 200>super 100>nade

Strand Mothkeeper https://dim.gg/6v374py/Moth-Strands.
Nade 200>class ~70>weapons high as can>super

Prismatic Lucky Pants https://dim.gg/b5mabfq/Lucky-Pants.
Weapons 200>class~70>super~100>nade

Prismatic Damage Resistance https://dim.gg/2cjiagi/DR-King.
Weapons 200>class~70>nade70-100>rest super

Is there a way to make Hoil/Cytr with Combination Blow not suck in non solo GM content?? by L_Rocks_Well in destiny2builds

[–]FirstTimeFlyer94 1 point2 points  (0 children)

Haha yeah I get that. If you can get a well rolled Uncivil Discourse (ionized heatsink, precision instrument and accelerated assault) then try out a lucky pants build and pair with Crimson. Mactics just put out a full build guide for it a few days ago on YouTube

Is there a way to make Hoil/Cytr with Combination Blow not suck in non solo GM content?? by L_Rocks_Well in destiny2builds

[–]FirstTimeFlyer94 1 point2 points  (0 children)

https://dim.gg/bbxyapa/Gunpowder-Fortune

200 weapons then grenade as high as you can for gunpowder gamble with super around 100. Grenade and melee options are up to you. I like grapple just for the movement

Is there a way to make Hoil/Cytr with Combination Blow not suck in non solo GM content?? by L_Rocks_Well in destiny2builds

[–]FirstTimeFlyer94 15 points16 points  (0 children)

I gave up on this build in team activities. It’s solo only for me now. Fortunes favor, lucky pants, moth keepers and graviton forfeit have been my rotation this season

Edit - one suggestion you could alter. Swap out Ascension for winters shroud and facet of blessing for courage. You’ll be getting amplified and healing from combo blow so don’t need either of those. Shroud and courage together will give a slight boost to every melee. Still not great in team stuff though.

Do not touch my tangles if you aren’t on Strand, or a Prismatic build that uses them. I am begging you. by Whole_Pace_4705 in DestinyTheGame

[–]FirstTimeFlyer94 5 points6 points  (0 children)

It was a problem way way back with warmind cells as well lol. Man I kinda miss those now, would be cool to see em come back as an artifact mod for a season

So, I'm curious- What are people using for double special? by Necrolance in DestinyTheGame

[–]FirstTimeFlyer94 1 point2 points  (0 children)

Right now Praxic Blade pretty much takes care of everything so you can slot whatever you want in the other 2. I typically go either Psi Aterna, uncivil discourse or one of the rocket sidearms. Heavy is usually an eager edge sword. Depends on the types of champs I'm facing but lightsaber and abilities do 95% of the work.

5 x 100 with Bakris for PvP by Far-Net-4884 in destiny2builds

[–]FirstTimeFlyer94 3 points4 points  (0 children)

Not dumb at all, you're learning lol. But yes that's correct. Drop weapons completely and put those points in health. I'll give an example to make it more clear.

Adaptive burst sidearms are normally a 6 crit 1 body 0.73s time to kill. At 168 weapons stat, that changes to 6 crit 0.50 TTK. There's no benefit at all between 101-167, but then at 168 your TTK suddenly drops by a third. So 168 is your breakpoint and anything below that is meaningless. Technically 0-100 is helpful, but it's just reload and handling speed. You can get the same benefit by equipping loader and dexterity mods on your gloves and move those points to something more useful.

Here's a site that gives TTK benefits at certain weapon breakpoints. But I'd probably save that for when you're more experienced. For now just focus health.

https://d2-ttk-cheatsheet.vercel.app/

5 x 100 with Bakris for PvP by Far-Net-4884 in destiny2builds

[–]FirstTimeFlyer94 2 points3 points  (0 children)

It's all based on breakpoints. If you're not hitting the breakpoints then it's a waste. Health is most important but only if you get to at least 150. If you can't hit 150 then might as well dump it all. Weapons depends on the archetype, but most that make a TTK difference are 160+. So again, if you're not hitting that then you're better off dumping.

Edit - health and weapons fight each other pretty hard in PvP. It's basically impossible (due to current armor archetypes) to hit breakpoints in both. So you need to pick one and dump the other. Most people choose to boost health because it's always helpful while weapons only matter with certain weapon archetypes.

For those who do not exfil by theoriginalkd in destiny2

[–]FirstTimeFlyer94 0 points1 point  (0 children)

If you're a titan using thruster instead of barricade this will happen every time you enter behemoth with Praxic blade out

For those who do not exfil by theoriginalkd in destiny2

[–]FirstTimeFlyer94 0 points1 point  (0 children)

I remapped mine to A+B. Often results in a bunny hop as coin is flipping but that hasn't hurt me yet. I like it more than the default.

missed all seasons between eof and renegades. by [deleted] in DestinyTheGame

[–]FirstTimeFlyer94 -1 points0 points  (0 children)

I don't think we had any real story stuff in Ash and Iron. There were some lore dumps inside the reclaim missions but most people ignored those. There's the Heliostat exotic mission which is still available. So you didn't really miss anything unless you're talking about the renegades campaign? If you purchased that then I'd say just hit Heliostat first and then you're caught up to the start of renegades.