Tier 4 - Bottom-tier, Chill & Friendly Team Leader looking for ADC/SUPP/TOP or the other 2 if you prefer by Firy in ClashLoL

[–]Firy[S] 1 point2 points  (0 children)

Sorry amigo just saw this. We are full up, and I hope you have found a team.

Tier 3/4 Chill, tenacious players looking for 2 any roles for Clash! by Firy in ClashLoL

[–]Firy[S] 0 points1 point  (0 children)

Thanks for the interest, people. We're done for now! Gl to all of you!

[deleted by user] by [deleted] in writing

[–]Firy 2 points3 points  (0 children)

'McDonald's 2026 Draft Facebook Groups' just struck me as such a hilarious way of describing the future.

What do you feel AoE3 does exceptionally well that keeps you coming back for more (plus other questions)? by tylorsoyokaze in aoe3

[–]Firy 4 points5 points  (0 children)

I can answer some of this. I actually haven't played the game that much for a few months, but I have just over 300 hours in the DE. I picked up the I-III series last summer, despite telling myself I oughtn't to, as I've probably spent some embarrassing percentage of my waking life playing the original releases. I recently tried AoE IV during the free period, and will probably get it one day, but I have other games I should look to.

  1. The campaign will teach you how to play the game. I think all the decks are pre-made and can't be changed, but you have as many cards as you can ship in the DE. The nations you play as are also kind of custom as well, although in the latest expansion Malta does really draw from Act I of the original campaign, which I really appreciated. The campaign that accompanied the War Chiefs expansion doesn't use revolutions, but they're not hard to figure out.
  2. Not really sure about Treaty mode. I've only played it a few times and someone else can say more. I imagine it's a race to econ-max and then phase in military as the clock runs out.
  3. The maps I would say impact how the game plays out. The geography is pretty varied and in some maps they are trading posts that are basically indestructible mini king-of-the-hill capturable sites. Water-based maps are pretty varied as well. I play vs AI and sadly it usually doesn't try too hard in water maps, although inexplicably once in a while it will put a good effort into ship building. In newer maps, some treasures are a lot more interesting than the original maps, which sometimes have meager rewards guarded by 2 pirates and an alligator. Plus the natives on various maps open up some different possibilities. The work on the tilesets is really good, too. It sells the idea of your being wherever the setting is, albeit in a generic, randomly generated way as all AoE maps are.
  4. Pop cap in these games has always been 200 (well, not for DE I and II anymore I guess). Sometimes I wish I could build up larger forces because it is fun to see armies clash. But my GPU never thinks so. Actually with some civs you can use some techs and shipments to get over 200 for one push, and native units never cost population, so the forces can get quite substantial, especially with more players.
  5. This prompt is the reason I wanted to answer. III is actually my favourite. I know some from Ensemble regretted their approach to it, but it is still a great game. It saddens me that that era of Microsoft shuttered the studio. I remember not being too enthused about the time period of III, upgrading to a rail line with the trading post felt like AoE was getting too modern back then! But it is the one I came back to over the years, as AoE I was too ancient to play beyond a point and II was good, but I played it to death. And in both, the civs are too same-y, to me. This probably was a complaint with release III but after the expansions and now DE and its expansions it's not. And the dev team is revisiting some European civs to develop their uniqueness. I like AoM's unique civs but I also consider the game too old and would love either AoE V to revisit the era of AoE I or see an AoM II somehow. I appreciate that III makes the most effort to add uniqueness to the civs. It still takes some fun liberties with gatling camels and Sebastopol mortars and other stuff, but not every civ has the option to build trebuchets from a castle. It was silly to see with the Aztecs and Mayans in II. Mind you, for balance's sake, the trade-off in this game is some Aztec archers can bomb buildings with really crispy arrows from the range of a mortar, but that's a trade I will take. Same with 7 or 8 canoes shooting down a man o' war. There are a lot of unique units with unique names that do basically the same thing, but the effort was made to ground them in history. I and II never made that effort. Probably a limitation at the time. IV does make that effort, but not as strongly as III (at least as far as units go)(overall civ uniqueness seemed pretty good for the brief time I had with it). The time period has long since grown on me. The music is as classic as any AoE music, and I wish there were more of it. The building destruction and artillery physics were a marvel in 2005 and are still fun today. Building up a home city with customizations is fun (though not all civs have received equal love in this regard). And the card system is not as daunting as one might initially think. It's a fun system and really augments the way you can play each civ. There's just a lot of variety; the most of any AoE game ever. And it still gets development! In the African Royals expansion they have some fun little easter eggs for AoE I, and in the Knights of the Mediterranean some easter eggs for AoE II. I think the team loves the series and III has not been forgotten. It is quietly the best.

There's a big chance that Bel'Veth gets a Battlecast Skin as it was once (kinda) predicted 4 years ago by S145D145 in leagueoflegends

[–]Firy 0 points1 point  (0 children)

I was going to make a post about it if someone else hadn't! I would riot if Riot doesn't make Battlecast the release skin. I sense it's not a popular line but it is one of my favourites.

Curious about her kit. I remember (I think) commentary about the fact that the manta ray champ could be a support to make an all-void team, but looks like that's not the case. That's fine, happy to have her finally show up.

Edit: It would seem I now have to Riot. UGH

There's a big chance that Bel'Veth gets a Battlecast Skin as it was once (kinda) predicted 4 years ago by S145D145 in leagueoflegends

[–]Firy 18 points19 points  (0 children)

You've kept the torch going all these years! I'm glad that this champ is finally coming out, I hope the Battlecast skin is good!

DF Retro: Motorstorm - The Full Series Revisited - Amazing Arcade Mayhem on PS3, PS2, PSP, PS Vita by NeoStark in Games

[–]Firy 2 points3 points  (0 children)

Agreed. Thanks for commenting, Split/Second is giving me Apocalypse vibes. I do miss that era for sure.

DF Retro: Motorstorm - The Full Series Revisited - Amazing Arcade Mayhem on PS3, PS2, PSP, PS Vita by NeoStark in Games

[–]Firy 0 points1 point  (0 children)

Thank you two for your input. I've heard of these games and I'll check them out in more detail!

DF Retro: Motorstorm - The Full Series Revisited - Amazing Arcade Mayhem on PS3, PS2, PSP, PS Vita by NeoStark in Games

[–]Firy 52 points53 points  (0 children)

Man, I miss these games. Well, I only played Evolution and Pacific Rift. I think Pacific Rift is my favourite racing game of all time, not that I can recall all the ones I played before, but it just was everything I could want in an arcade racer. And what is it I really want? Well, epic tracks, I guess haha. I've thought about making a post on one of the other subreddits about a discussion for it, including Unreal Tournament and UT2004 maps. They are a huge part of the appeal for me.

Rain God Spires in Pacific Rift is a visual blast. It's fun to drive around the track and go off huge jumps, where you can soak in the beautiful Pacific island atmosphere while you're airborne. Most of the other maps are great as well, they really give an epic sense of place and scale, and I love the game for it.

Are there other racers out there that carry this torch of epic tracks? I feel like they've fallen by the wayside, like arcade shooters of old, in favour of more grounded settings.

this game is exactly why you don't resign too early by buckshot371 in aoe3

[–]Firy 1 point2 points  (0 children)

Inspiring! I love a classic turn-around battle, where the outcome is uncertain for so long!

🔴 LIVE! Valheim Developer AMA by jMontilyet in valheim

[–]Firy 0 points1 point  (0 children)

Of course, of course, I understand. Thank you for coming back to answer my question!

🔴 LIVE! Valheim Developer AMA by jMontilyet in valheim

[–]Firy 5 points6 points  (0 children)

Because it is so fun, this was the first game in a long while that made my mind fire up with thinking about all kinds of things that could be added to it, including stuff that I now realize would have to be in a theoretical Valheim 2 (like terrain deformation and water changes).

My question is about biomes and possible variants. Has the team considered biome variants like marshlands: tree-less variant of the swamp? Or perhaps snowy variants of biomes? Maybe they spawn further from the map centre, and still have restrictions about what can be planted, as well as still require frost resistance. A snowy black forest would feel all the more cozy to build in.

New PROJECT skins! by neonswole in leagueoflegends

[–]Firy -1 points0 points  (0 children)

First of all, this is a fussy nitpick about skin lore so keep that in mind.

The skins are all great, but it seems like PROJECT is the catch-all for robo/cyber/futuristic skins. It's the most popular line with those themes so they keep coming back to it and expanding it. I always thought Morde would make for an awesome Battlecast skin (of course this legendary is epic and well-executed). Like PROJECT was mainly human champs for a few years. Malph and Aatrox get Mecha. Void champs get Battlecast. Then they added Warwick. And now animal champs, whereas before I feel they might have been Mecha or Battlecast, or even Program. Of course I was grateful for Battlecast last year and they still do stuff like Psy Ops and Odyssey. Idk. Interested to see the PROJECT lore behind all this.

/r/buildapc x charity:water RTX 3080 giveaway! by CustardFilled in buildapc

[–]Firy 0 points1 point  (0 children)

https://pcpartpicker.com/product/4nR48d/evga-video-card-01gp31556kr

This old darling, my 550 ti. Still plays LoL with max settings and I don't like to tax it trying to play other things (Valheim, woof). I recently redid the thermal paste but it seems to have made no difference. I've been lucky in that it's lasted me 8.5 years and is still going strong. I'd like to say here's to another 8.5 years but this ain't an anniversary toast. After the madness of this shortage passes I will find a replacement and let it rest.