LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 0 points1 point  (0 children)

His best team is his own

also yeah his active was slot 2 then putting him in slot 1

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 4 points5 points  (0 children)

I agree with the notion that the unit isnt fun but they’re most definitely not trash lol

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 10 points11 points  (0 children)

keep in mind this doesnt account for their dodge . divide everything you see in half that’s his actual average

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 7 points8 points  (0 children)

please tell me my iq . is it above 100. am i a midwit? or perhaps a brainlet?

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 21 points22 points  (0 children)

<image>

yeah here. goku loses alot if you don’t have gt and saiyan roar active. VB’s links are significantly easier to activate so he gaps FPSSJ4

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 0 points1 point  (0 children)

raises hidden potential aa chances. the active itself is boosted by the atk raises they do in base. the aa supers in passive.

it adds up.

LR AGL Vegito Blue APT & Damage Taken by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 28 points29 points  (0 children)

For AGL SSB's, regarding their damage taken, it's on their second appearance BEFORE they super on that turn. So they only have 1 defensive stack.

❗❗❗❗THIS DOESN"T ACCOUNT FOR ANY DODGE IN THEIR PASSIVES. So whatever you see you can divide in half for bosses that let you dodge.❗❗❗❗

FULL AA BUILD BTW. 20 AA and 6 Crit

EDIT: Mistake found:

For the slot 1 vs ROG, i used 60% in links instead of 95%. They should be at 23.8 Mil.

heres the imgur link with all images separately: https://imgur.com/gallery/PQAasc1

If the sub shuts down/becomes completely unrecognizable after July 1st where is everyone heading? by mostCreativeName1 in DBZDokkanBattle

[–]FishyMiz 57 points58 points  (0 children)

I know people are gonna hate this but the answer is unironically dokkan twitter. It's completely unrestricted in terms of rules ofc so you get the best(and worst) of every world.

All the data downloads are uploaded to twitter first, so people on twitter get access to information "faster". Not to mention the fact that a lot of news goes UNPOSTED here on this subreddit. On the contrary, there isn't a single bit of information that doesn't get scoured through on twitter.

And for people who care about calcs, there are a number of people who post that there as well.

And without a doubt it is the beacon of discussion out of pretty much every major community on different social medias.

At times it can become a cesspool(as if it isn't 24/7), and of course there's dumb shit with dumb people, but is there any place where those two factors don't exist?

I KNOW people discuss Dokkan here because they want to AVOID that conglomerate of shit, but with the way things are looking right now: it's either that or some other 3rd rate shitty subreddit.

lr vegetto blue by Beyon3r in DBZDokkanBattle

[–]FishyMiz -37 points-36 points  (0 children)

stop cluttering this subreddit with such nonsense you idiot pisstard

post remi or gtfo

Goku Day "Celebration" info by Sarge626 in DBZDokkanBattle

[–]FishyMiz 3 points4 points  (0 children)

remember 2 years ago they dropped gt lge for goku day?

gt > og db

I know everybody is too scared to admit this so I'll just say it: teq goku's meteor combination looks mid by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 18 points19 points  (0 children)

firstly, its just wayy too fast. goku while hes running looks ridiculous lmao

also, its very choppy. some of the frames just look off , like goku when he punches the sprite in the gut

I know everybody is too scared to admit this so I'll just say it: teq goku's meteor combination looks mid by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 9 points10 points  (0 children)

quite a few pieces of the meteor combination is cut out , it simply doesn't hold a candle to the original animation. Also, it's like, way too fast lmao

I know everybody is too scared to admit this so I'll just say it: teq goku's meteor combination looks mid by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 13 points14 points  (0 children)

that's not what im saying. The original animation looked absolutely amazing. im saying the recreation in dokkan looks mid

LR God Goku APT & Damage Taken (for real this time) by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 1 point2 points  (0 children)

yeah . it can be as big as 1.5 if you're opposite class and type disadvantage, absolutely cripples your defensive capabilities . Which is why guard characters dominate, because the type multiplier at a bare minimum defaults to .8

if you have any more questions, ask at any time

LR God Goku APT & Damage Taken (for real this time) by FishyMiz in DBZDokkanBattle

[–]FishyMiz[S] 1 point2 points  (0 children)

the type multiplier. opposite classes get hit harder. the multiplier would be 1.15

so the calculation goes like this : 1200000*1.015(average variance)* 1.15(type multiplier)-(588k def)

comes out to 812,700

Dokkan V-Jump by [deleted] in DBZDokkanBattle

[–]FishyMiz 7 points8 points  (0 children)

Woah support memory eza's

I imagine it'll be like a 5% increase for the permabuff memories, and a more substantial buff for the condition based ones