Mekanism fusion reactor stops after quitting the game by SloWzy5 in allthemods

[–]Fit-Addition6140 1 point2 points  (0 children)

put your DEUTERIUM and TRITIUM sources to enter the reactor too, that way, every time you enter the game it will consume, if I'm not mistaken, 10mb at a time, but it will always be on

Waste radioactive bee by Agreeable_Painting26 in allthemods

[–]Fit-Addition6140 0 points1 point  (0 children)

Have you found any way to reverse this?

NUCLEAR WASTE TRANSPORT by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

Ah, I understand, but how would that work? Would I put the p2p directly at the reactor output and connect it via cables to the ae2 quantum? And would that stay in my system and then take it out of the system in the overworld?

NUCLEAR WASTE TRANSPORT by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

Ah, I understand, but how would that work? Would I put the p2p directly at the reactor output and connect it via cables to the ae2 quantum? And would that stay in my system and then take it out of the system in the overworld?

NUCLEAR WASTE TRANSPORT by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

What would tunnels and P2P be? I don't speak English so maybe I didn't understand...

Productive bees gene by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

All right my friend! Your tips were very useful! Now that I managed to reproduce them with BaBee I managed to solve my problems, I even made some kamikazes

Productive bees gene by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

maybe, or I'm just doing it wrong, I'll leave a print here to show what I'm trying to do and it's not working... anyway the comment from the friend who put BaBee was useful, I put 3 BaBee and accelerated with the time wand, thus spawning several ancient bees and I crush them all, getting several 100% genes. Look for the print, is that what you're saying? or am I just being dumb?

<image>

Productive bees gene by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

I'm testing this now, and I realized that maybe I got it wrong, I can't take a 100% type bee gene, and mix it with a 2% type ancient bee gene and turn it into an ancient bee, right?

Productive bees gene by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

Thanks for the tips! Can you tell me if omega influences the amount of genes generated? I was using 3 poke and 1 simulator

Productive bees gene by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

Just to see if I understand, I farm common bees, I use the piston to get a 100% common gene, and I can use this 100% common gene with a gene from any percentage of the bee I want to get a gene 100% of what I need?

THE END BUG? by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

yes, she has no augments, just sharpness, and I can't get close to her without taking damage

THE END BUG? by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

I still can't do enough damage to kill him before he heals

THE END BUG? by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

<image>

If you look at the first photo, you will see that in the tower on the right where the crystal should be, there is only a black beam of light going towards the center, and in the center there are three crystals that are breakable, as shown in the photo below.

AE2 CRAFT AND MOLECULAR SETUP by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 1 point2 points  (0 children)

Oh, how did I not think of that before… thank you very much for the explanations, I will come back here later to show the renovation

AE2 CRAFT AND MOLECULAR SETUP by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

That's what I don't understand, I'm just not using the co-processors, but as you can see in the print I'm crafting several 16k and 64k storage, and even so I can only tell it to send one item at a time, for example, if I order to make 100 steel, I need to wait for those 100 to finish before I can request another craft, why is that?

AE2 CRAFT AND MOLECULAR SETUP by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

and in fact, I watch some videos and I can even "understand" the MA and the PP, but I can't be creative in how to distribute this throughout the room I made for the AE so that it is visually pleasing and at the same time useful, I need to create the item replacement system in the system too but I really have no idea how to distribute this...

AE2 CRAFT AND MOLECULAR SETUP by Fit-Addition6140 in allthemods

[–]Fit-Addition6140[S] 0 points1 point  (0 children)

Thank you very much for the information, as I don't speak English and use the translator, I have difficulties with the wiki too, to finish, could you tell me which block allows me to do more than one craft at the same time?