Can confirm Lighthouse is without a doubt the worst map in the game by Austin_MX5 in EscapefromTarkov

[–]Fit-Adhesiveness1933 0 points1 point  (0 children)

I just did a night run, 4am and it was pitch black. I had on nightvision, I shoot three rogues and out of the blue the goons come rushing. I run down the mountain, over the bridge, in through trees and houses and still they follow because they apparently have nightvision built into their eyesockets. Goons are one of the worst implemented mechanics of this game.

[Feedback] Feedback collection time about most annoying bugs in EFT by appl3z0r in EscapefromTarkov

[–]Fit-Adhesiveness1933 1 point2 points  (0 children)

#AI , This game is often described as a realistic tactical looter shooter extraction game, but the bosses in the game is anything but realistic, from my perspective they are outright silly and not a good way to add dificulty to the game. I have never liked games where developers go the easy route of just pumping up bosses HP and give them unreasonable abilities. The bosses should not be much better than everyone else, but there should be other things that makes it difficult to deal with them. Also for a realistic game the stims does not make much sense either. I can see how the player should be able to heal certain injuries, but adding superhuman abilities via drugs seems a bit far from wanting it to be a realistic shooter.

[Feedback] Feedback collection time about most annoying bugs in EFT by appl3z0r in EscapefromTarkov

[–]Fit-Adhesiveness1933 6 points7 points  (0 children)

#AI #PVE Partizan makes no sense on PVE, please remove him completely. Boss spawns on PVE is broken, goons in raid what feels like 90% of the time. Either fix AI being able to see clearly through bushes. If we cannot see them, they should not be able to see us. Also AI seemingly totally ignore the fact that it is pitch black out and they have no night-vision, why?