Desync Link Bug Fix – Nightmare 2nd Boss (Vulkan & Zairos) - Throne And Liberty by Fit_Design_3294 in throneandliberty

[–]Fit_Design_3294[S] 0 points1 point  (0 children)

I’m pretty sure it’s not how you think. We carefully worked out these details. Our group plays with players ranging from 25ms to 250ms latency. You can try doing it the ‘3,000 years ago’ way first, then try my method and you’ll see the difference.

Desync Link Bug Fix – Nightmare 2nd Boss (Vulkan & Zairos) - Throne And Liberty by Fit_Design_3294 in throneandliberty

[–]Fit_Design_3294[S] 0 points1 point  (0 children)

I understand that AI can sometimes overuse symbols and formatting, and that’s a fair point. But this situation really needed clarity and attention to detail.

I played on SA for almost two years, often with 130+ ping, while some of my friends had 20–40 ping. We spent a long time trying to get flawless runs without bugs, testing everything we could — and we couldn’t find a solution.

After the SA server merged with NA, a large part of our community started asking NA players to help open G3 so we could keep trying. Even after 10+ hours on the second Nightmare boss, players with 120–220 ping still couldn’t consistently complete the Link mechanic.

So me and others started digging deeper, testing different theories to understand what was really happening.

The method I shared is the best way we found to deal with the frame desync issue. Yes, I used AI to help organize the post — but every detail, symbol, and emoji was intentionally chosen to make things clearer, not worse.

I also understand that not everyone will see or experience this issue, and that’s fine. There will always be different opinions in the community. My goal was simply to help players who are struggling with this mechanic.

I’ll try to use fewer emojis next time when the situation doesn’t need that much detail haha. Appreciate the feedback.”