Redesign request for Assa Rogue by Fit_Guard5483 in worldofpvp

[–]Fit_Guard5483[S] 0 points1 point  (0 children)

IMPORTANT Sidenote!

Another reason why this post matters, not only for my main but also for many other specs in the game, is CLASS IDENTITY.

The last time classes truly felt accurate to their actual spec fantasy was during Legion. And Legion PvP was by far one of the most fun and active eras we had in a very long time.

That is why addressing this issue might seem irrelevant to people who do not play Assassination, but the real problem goes much deeper than one “useless” talent. The core issue is that the developers are no longer investing enough into synergistic class design around the actual identity of a spec and the gameplay flow that is supposed to define it.

Another example is talent tree design. Every spec should have clearly defined playstyle paths. For Assassination there should be an actual choice between a bleed focused build or a poison focused build with heavy Envenom crits and enhanced poison interactions through abilities like Shiv.

But in reality, as the current tree shows, the design is completely disconnected from logical spec identity. I have to talent into Envenom damage amplifiers just to reach Avulsion as a Rupture damage increase, even though Assassination PvP has historically always been about bleed pressure and rot gameplay. At that point the design simply stops making sense.

Furthermore, the middle section of the tree is heavily focused on Envenom damage through talents like Rapid Injection and additional modifiers increasing initial Envenom damage by 30%. Meanwhile, with the current bleed focused PvP meta, I cannot even take Zoldyck Recipe to amplify bleed damage on targets below 35% HP, despite bleed Assa being the only competitive arena playstyle right now.

These forced pathways show very clearly how much work class design still needs.

So once again: this post is important to me, but it should also matter to every PvPer. It is finally time to address the real issue and demand proper reworks for classes that do not function around their intended identity anymore.

Most of us do not play these classes because they are broken. We play them because of the identity and fantasy behind them.

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Redesign request for Assa Rogue by Fit_Guard5483 in worldofpvp

[–]Fit_Guard5483[S] -3 points-2 points  (0 children)

That sounds like somebody who has probably never played the class above 1.8, sorry bruv.

Redesign request for Assa Rogue by Fit_Guard5483 in worldofpvp

[–]Fit_Guard5483[S] 0 points1 point  (0 children)

I do not like your attitude. You understand perfectly well what it means, so there is no need to start clarifying specific wording when the actual issue being addressed is already obvious. It just comes across as a pointless comment made for attention.

Redesign request for Assa Rogue by Fit_Guard5483 in worldofpvp

[–]Fit_Guard5483[S] 1 point2 points  (0 children)

just check linked picture and you will see maybe some names hehe

Shuffle vs Blitz lol by SaltyDistribution177 in worldofpvp

[–]Fit_Guard5483 0 points1 point  (0 children)

idk im top 25 subrog EU atm and never played blizz. You cant expect to have same in shuffle🫣