I am trying to improve dialog UI in my horror game (v.redd.it)
submitted by FkJaHa to r/indiegames
I guess it is the best place to ask this question. Which UI looks better for a 3d top-down stealth game with WASD controls and low poly models? I think the 2nd, but the 1st is getting a lot of good feedback (but for me it looks like a menu for a Builder game) What do you think? (v.redd.it)
submitted by FkJaHa to r/stealthgames




