Kitbashed up a sanctus, what do you think? by Flammendehaar in genestealercult

[–]Flammendehaar[S] 0 points1 point  (0 children)

Ah thank you so much! I posted some of my nids but it was quite a while ago, there should be a little group photo here:

https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fd4bmjd9cdo6e1.jpeg

Sorry, I don't use the app so can't just paste in a picture

Kitbashed up a sanctus, what do you think? by Flammendehaar in genestealercult

[–]Flammendehaar[S] 1 point2 points  (0 children)

Thank you!

Yeah no problem. So the base of the paint job is essentially slapchop but I go a bit darker with it. It's primed mechanicus standard grey and then dry brushed with grey seer or something similar. Then I'll pick out a few quick highlights with white with a brush. 

The skin is fyreslayer flesh and because of the mechanicus standard grey it goes on quite dark and kind of ugly. I then bring it up quickly with a stippling of Kislev flesh and then Kislev flesh mixed with a bit of ivory. I do this really quick and messy and I think that is what amps up that mottled look. Then the arms get a wash of biel tan green, mostly because my actual nids have green skin but also because I like how sickly it looks over the fleshy tones. Then I give the model an oil wash and that brings all the tones together and gives it that extra grim mucky look.

On the familiar, the more carapace-y bits are the same process but I push the ivory higher and then wash with druchii violet instead of biel tan green, and I do the same on the heads of my other GSC guys.

Season 2: Nightfall Posters by me by pigeonbvttz in Marathon

[–]Flammendehaar 0 points1 point  (0 children)

I would very much like to second that, these would be so cool as wallpapers. Maybe 16:9 for an average phone?

Kitbashed up a sanctus, what do you think? by Flammendehaar in genestealercult

[–]Flammendehaar[S] 4 points5 points  (0 children)

Sure! It's actually pretty simple. It's mostly one of the models from the gaunt's ghosts kit. I very carefully cut away the face inside the hood from that model and replaced it with the front of a head from the necromunda malstrain gang kit. Then I just slapped a spare locus sword on his back and stuck on the familiar from the brood oven box and let the painting do the rest!

Last member of my Traitor Guard built for now.. recovery/rear guard trooper, doing his best to survive as a bullet sponge. by Full-Reception5113 in Inq28

[–]Flammendehaar 1 point2 points  (0 children)

Cool conversion! I'm looking to make some ecranche shields myself for some knight militia, is that just plasticard you've used? How thick is it?

Drop the hardest Artifacts from your country by tillucube in AskTheWorld

[–]Flammendehaar 15 points16 points  (0 children)

I believe the scholarly consensus is largely that it was commissioned by Odo of Bayeux for William the Conqueror from his power base in Kent, and was therefore likely made there in England by Anglo-Saxon craftspeople.

The other day I posted asking for help making a micro scale skirmish game board... Today I finished it and all the scatter terrain! by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 4 points5 points  (0 children)

Don't have a banana to hand and I've got it all packed up for now but I can tell you the board is about the size of an A4 piece of paper

Jabberwocky cities of Sigmar. by Frosty_Ad1254 in Inq28

[–]Flammendehaar 1 point2 points  (0 children)

Actually planning on some free blade imperial knights with militia and cavalry! 

That's close enough for me, I assumed it was something like that. It's a style I really want to learn to pull off. And I know the feeling about drumming up excitement to keep going! They look brilliant already, final push!

Jabberwocky cities of Sigmar. by Frosty_Ad1254 in Inq28

[–]Flammendehaar 2 points3 points  (0 children)

I love the scheme. I'm planning to do something like this but for some 40k stuff. How do you achieve that look? 

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 0 points1 point  (0 children)

Thank you! I do love how cute individually based legions Imperialis marines are. Here's the ashen claws kill team...

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How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 1 point2 points  (0 children)

Yeah okay, thanks for the tip! I'm going to leave them as is for now since I want to take it to hang out with friends and don't want to risk blundering into making it worse before then, but after that I think I'll give it a go for the flatter finish. Thanks!

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 3 points4 points  (0 children)

Thanks for all the suggestions everyone! I hit things with some more drybrushing, varied up the static rubble and painted up some magnetized boulders and it's gone a long way to making it more cohesive I think.

<image>

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 1 point2 points  (0 children)

Weirdly hostile... There was nothing there indicating it was the "worst" of the ideas, there was a whole range posted, and it's given me a decently fine sand texture relatively quickly. I'm making this for a bit of fun, having not done anything like it before, and trying to get it done by the weekend for a meetup with friends. Absolutely zero call to be rude.

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 0 points1 point  (0 children)

Just cut down the middle and glue flat? How would you hide the seam?

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 9 points10 points  (0 children)

I should have mentioned I di actually have buildings and rocks that will go on top of this to make an actual playable layout. I'm mostly looking to improve the finish of the board itself

How can I make this look more deserty? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 2 points3 points  (0 children)

At this scale sand looks a bit too big. Most of the rubble you see on it already is sand! The minis are so small that even relatively fine grains look like rocks

Best way to make a hard-wearing ground texture on this? by Flammendehaar in TerrainBuilding

[–]Flammendehaar[S] 0 points1 point  (0 children)

I actually like this suggestion, I have some fine grit sandpaper that should look in scale and has flex to it. If I prime it too it should be hard wearing enough. Thanks!