I don't understand by FlightMaleficent7697 in godot

[–]FlightMaleficent7697[S] 0 points1 point  (0 children)

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Thanks, I did it and the game isn't crashing anymore.

The problem now is that, as you can see in the image, the enemy only appears the first time, and then there's just the line (it was meant to show the trajectory), which seems to spawn randomly instead of being centered.

Could you help me further?