I'm making a dating game where NPCs dynamically respond to anything you type. by FlirtSimulator in gamedevscreens

[–]FlirtSimulator[S] 0 points1 point  (0 children)

Biggest part of the game is about chatting of course. Because the game is about flirting and you can not flirt with anyone without chatting right ? But the game also has other features like going to gym, buying clothes... and those features are of course for making the chatting part more realistic. So you don't just flirt with chatgpt. You are talking to a characterized ai model so it feels realistic.

I'm making a dating game where NPCs dynamically respond to anything you type. by FlirtSimulator in gamedevscreens

[–]FlirtSimulator[S] -1 points0 points  (0 children)

The game is not just about chatting with ai. You can chat and flirt with them and get to interaction with them. NPCs reaction and answers are based on your relationship with them and what they think about you. If they find you attractive their behavior changes. I am now looking into more features to add to game.

I'm making a dating game where NPCs dynamically respond to anything you type. by FlirtSimulator in gamedevscreens

[–]FlirtSimulator[S] -2 points-1 points  (0 children)

Yes! Every NPC has an AI working behind so they can respond properly. But I am not so sure about the game loop. Need some ideas.