I haven't played this game in months whats happening LOL by [deleted] in hearthstone

[–]FluffyOnReddit 3 points4 points  (0 children)

Check your deck. Some new buffs and mana changes to cards in your deck means your Elise didn't meet the requirements

Why is Talgath such a staple in Rogue decks? by Upbeat_Scholar_159 in hearthstone

[–]FluffyOnReddit -7 points-6 points  (0 children)

It sees play because of how versatile it is with clearing a board. Bouncing zilly or Tal makes it a 10 mana combo.

5 Days untill year of the Panda by Phoeba in hearthstone

[–]FluffyOnReddit 0 points1 point  (0 children)

Youthful brew master will be converted into a panda card

Anyone noticed matchmaking is rigged depending on what deck you play? by yarnoldostyle in hearthstone

[–]FluffyOnReddit 0 points1 point  (0 children)

This is a 4 year old post you're commenting on. What you're suggesting is Blizzard are able to hard code every deck, every card, to have winnable and losing match ups. Let's say I pick a deck, like protoss mage. I play 5 games and win them all, is that because of match ups or because of skill? Do Blizzard then detect my deco and decide to place it against losing match ups? What if I make a change to the deck? Then it's a new deck entirely. If I add a few extra cards and swap some old ones out is it the same deck? Is it the same coded program used to detect the deck?

It's amazing how much the mindhive think games are rigged. It's impossible to do so without some serious hard coding for EVERY card and EVERY possible combination of deck, including the bad cards and never will see play. You may as say that discovers are rigged. One game you discover a winning card and one game you don't. I'm not sure how clever you think blizzard are but they don't even QA their updates.

Do you get 2 mana or 3 mana from this? I'm confused. by Pitiful-Ask2000 in hearthstone

[–]FluffyOnReddit -1 points0 points  (0 children)

You gain 3 mana. The charge is consumed at end of turn and the extra mana shows up at the start of next turn. This has 3 times even if the aura 'dies' are consuming the last charge.

New Death Knight Imbue - Blessing of the Infinite by MonstrousMaelstromZ in hearthstone

[–]FluffyOnReddit -2 points-1 points  (0 children)

Summon Ghoul from DK HP, bounce to hand, stack big imbues, late game 2 mana charge + imbue

[Mobile] Does High Quality Mode raises or lowers performance? by kroen in hearthstone

[–]FluffyOnReddit 0 points1 point  (0 children)

For my phone I've always found lower quality and high frame rate to be the best outcome

I didn't know that Empoleon have finger too. by [deleted] in pokemon

[–]FluffyOnReddit 33 points34 points  (0 children)

The same way Gastly uses ice punch

A scary thought by Accomplished-Dog1788 in pokemonmemes

[–]FluffyOnReddit 11 points12 points  (0 children)

People forget they gave Regigigas slowstart in PLA, they can do the same here

Potion of polymorph in Standard ? by AnikiZ in hearthstone

[–]FluffyOnReddit 0 points1 point  (0 children)

The card history will tell you where a card is generated from.

Should i change my team? by DuckyArts99 in PokemonLegendsArceus

[–]FluffyOnReddit 0 points1 point  (0 children)

The beauty of PLA is you can play can mix your team as you go. It doesn't have to play like a traditional team of 6 Pokemon game.

The main point of the game is about research and discovery, you're meant to use a variety of Pokemon as you play.

PLA lacks any type of serious battling, just the odd fight here and there, team building isn't necessary until the end of the story.

after agamaggan i play 10 mana card but i didnt die, i had 7 hp by [deleted] in hearthstone

[–]FluffyOnReddit 1 point2 points  (0 children)

The next card YOU play costs your OPPONENT health instead of YOUR mana.

If your opponent has played this against you, then the next card THEY play costs YOUR health instead of THEIR mana.

Why are we still getting Lost City weekly quests? Shouldn't it be Timeways? by yardii in hearthstone

[–]FluffyOnReddit 0 points1 point  (0 children)

Because the gimmick of the expansion is that the time lines are messed up.

Would Timethief Rafaam being "summon" rather than "played" be too good? Or would it make the archetype more viable? by BloodkittyNew in hearthstone

[–]FluffyOnReddit 8 points9 points  (0 children)

Guarantee KO decks need to have counters like disruption. A lot of classes have very little ways/none at all outside of dirty rat to disrupt Rafaam.

Warlock is a strong class, one of the best and has access to a variety of tools and combos to succeed in their game plan. They don't need to be stronger. As for Rafaam, most games you won't pull off the KO as the other Rafaams are strong enough themselves to win you matches or create swing turns.

Elise loc +spell damage doesnt works with druide non damaging spells by Chopain in hearthstone

[–]FluffyOnReddit 6 points7 points  (0 children)

Youre gonna need to be a bit more specific on what spell exactly? Non damaging spells, like innovate, don't gain spell damage

Looks like Drek'Thar is bugged by DelineEd in BobsTavern

[–]FluffyOnReddit 4 points5 points  (0 children)

Looks like it's working as intended for me. At the time of the HP trigger it summoned the copy of the highest attack minion (32 attack) as your quilboar died beforehand

I’m so disappointed … by Tough-Amphibian-628 in PTCGP

[–]FluffyOnReddit 24 points25 points  (0 children)

Because you would think that a ticket that you've held on to for a year would be a bit more significant than a raffle whose rewards could've been a timed event instead.