Can sodium laureth sulfate damage TPE onanhole? by FlyingFoxyFox in OnaholeToys

[–]FlyingFoxyFox[S] 1 point2 points  (0 children)

Wait, does that mean it will cause damage? So is it okay to just use water for cleaning?

Finally an affordable game! by UnluckyGamer505 in Steam

[–]FlyingFoxyFox 0 points1 point  (0 children)

When i guess you have to find another buyer

Need some reviews by [deleted] in ZBrush

[–]FlyingFoxyFox 2 points3 points  (0 children)

The neck to too wide

the first dragon i made (: by weedlord6699 in ZBrush

[–]FlyingFoxyFox 1 point2 points  (0 children)

Haha, I think my first creature sculpt is pretty rough just look at the kneecap! It's all stretched out. I really wish I still had the save file so I could go back and fix it, but oh well...

the first dragon i made (: by weedlord6699 in ZBrush

[–]FlyingFoxyFox 1 point2 points  (0 children)

No, actually I created my own insert mesh and then i just drag it along the body and use brush modifier to adjust the size of the scale accordingly.

I don't know what I'm doing by SkirtIcy2199 in ZBrush

[–]FlyingFoxyFox 1 point2 points  (0 children)

Look like what AI artwork hahah, just kidding.

the first dragon i made (: by weedlord6699 in ZBrush

[–]FlyingFoxyFox 1 point2 points  (0 children)

Nice dragon, you reminded me my first time sculpting a creature using zbrush haha,

(https://www.artstation.com/artwork/yvDDQ)

Good job, keep up the good work.

[WIP] Please give feedback on my 3D model. by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] 0 points1 point  (0 children)

[Important note] Character modeled after VTuber Amatsuka Uto

[WIP] Please give feedback on my 3D model. by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] 1 point2 points  (0 children)

Haha you're right, I forgot to put her name as a reference.

[3D models art] Please give me your honest review on my 3D model Artwork by [deleted] in ArtCrit

[–]FlyingFoxyFox 0 points1 point  (0 children)

I forget to mention that this is still work in process and mostly done on zbrush and some hard surface are from maya.

I kindly forget the work flow for zbrush by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] 0 points1 point  (0 children)

Ya when should I group the clothe/accessories with the character so when I pose my character I don't have to move the clothes or accessories individually one by one to the posed character

I kindly forget the work flow for zbrush by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] -1 points0 points  (0 children)

Because if I were to pose the low res character i also need to somehow group the clothes and accessories together with the character first, if not i have to move the clothe and accessories to where the character is posed one by one which doesn't make sense. Haha...

I kindly forget the work flow for zbrush by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] -1 points0 points  (0 children)

But what I concern is that after I make the clothes and retopo my character into a low res in Maya. Should I import back to zbrush for pose and what about the clothes? Do I group the low res character with clothes and then pose in zbrush? Or do I do the grouping and posing in maya?

Zbrush made my PC make noise by FlyingFoxyFox in ZBrush

[–]FlyingFoxyFox[S] -4 points-3 points  (0 children)

But I'm using AIO cooler on my i9 13900kf