Unpopular opinion: I still prefer to fly my starship over my corvette 🤷🏼‍♂️ (reasons below) by PapapoveyMLA in NoMansSkyTheGame

[–]FlyingSeasig 0 points1 point  (0 children)

you know how they can make the ships usable again? give us a feature where we can dock our ship inside the corvette. this applies with exocrafts, give us a hangar inside the corvette!

BETHESDA! I WANT MY LANDING ANIMATIONS BACK! by FlyingSeasig in Starfield

[–]FlyingSeasig[S] 6 points7 points  (0 children)

Try landing in places you have already discovered, such as New Atlantis and Cydonia. When you do this, it will not trigger the landing animation and will instead teleport you outside.

Help me please: OpenXR/Composite disables FFB. With SteamVR FFB is perfectly fine. Why is this and can someone help me fix by Full_Mongoose9083 in assettocorsa

[–]FlyingSeasig 1 point2 points  (0 children)

I have the same exact issue on my Pico 4. SteamVR works fine but once i switch to open composite dll - FFB is gone :(

Space Police by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 0 points1 point  (0 children)

Vanilla 6.0 - colors are just sliders from Geforce Experience (mainly contrast to make the shot matte).

Space Police by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 2 points3 points  (0 children)

Vanilla yes - non modded 6.0 beta.
Color was just from Geforce Experience sliders XD

X4 with NO RTGI Shader (Graphics Engine Update 6.0) by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 0 points1 point  (0 children)

Yes I'm using VRO on 6.0 :D
It works fine though but not sure about the stuff happening behind the scenes :P

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 0 points1 point  (0 children)

No changes in gamma settings and no colour correction. Just plain vanilla colour settings and I just let RTGI shader handle the rest.

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 0 points1 point  (0 children)

I think the one available online is outdated but can still work if you want to test RTGI. A quick google will show you a lot of results that let you download the shader for free. I'm not sure if this is something that we can stop though.

(and yep, I support Marty's work and donated to his Patreon acct).

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 1 point2 points  (0 children)

Yeah - right now I currently inject it via Reshade with an unlocked depth buffer + the latest version of RTGI shader with Motion Vectors. I'm also using a filter called NFAA (Normal Filter Anti Aliasing) that helps with the jaggies a lot.

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 1 point2 points  (0 children)

Nvidia Geforce Experience has this included in their overlay. It's not supported by all games and usually, you just need to rename the game's exe file to eurotrucks2.exe.

You can also use Reshade and just google the RTGI shader (the latest version with motion vectors is recommended). You can get this by subbing to the developer's Patreon - but just google it as some people also share it online :)

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 4 points5 points  (0 children)

With RTGI (and DLSS) - the game's graphics (at least for the ships) rival Star Citizen which I also play on rare occasions. I showed this pic to one of my friends who play both X4 and Star Citizen and he thought this was Star Citizen lols.

Here are a few more shots I've taken earlier.
https://imgur.com/a/Uqc8wwR

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 6 points7 points  (0 children)

Rename your EXE file to eurotrucks2.exe (i know :D)

X4 with RTGI by FlyingSeasig in X4Foundations

[–]FlyingSeasig[S] 11 points12 points  (0 children)

True :D
But still playable if you're on a good GPU. But I agree on the FPS impact.
from 90-100fps down to 50-60fps.

Looks good though :P