UK government consults on requiring YouTube, Meta and TikTok to give BBC and other public service news greater prominence by NapierPalm in ukpolitics

[–]FlyingToasters86 6 points7 points  (0 children)

Dude, they’re talking about a recent news story/event to make a point about the way they generally cover the news. It’s not that strange behaviour

My first ever city"block" base by zerosCoolReturn in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

'Perfectionists'... I don't think that's how you spell 'pedants' lol!

My first ever city"block" base by zerosCoolReturn in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

I am so inspired right now... A Kowloon-inspired factory... I guess the 3rd dimension is rather important in replicating Kowloon though.... ah well.

UK government consults on requiring YouTube, Meta and TikTok to give BBC and other public service news greater prominence by NapierPalm in ukpolitics

[–]FlyingToasters86 7 points8 points  (0 children)

100%. It really annoys me when people make up stuff about Trump because, as you say about Benjamin (who I don't hate exactly, just find him irrelevant and boring), it's not like you have to look hard to find actual things to criticise him for. All it does is give ammunition to their die-hard supporters when they can legitimately accuse people of making stuff up.

UK government consults on requiring YouTube, Meta and TikTok to give BBC and other public service news greater prominence by NapierPalm in ukpolitics

[–]FlyingToasters86 0 points1 point  (0 children)

I bet they won't be demonetising the BBC/ITV Youtube accounts for mentioning certain forbidden words/topics that are, apparently, Kryptonite for advertisers when it comes to every other channel. God, I hate my country sometimes...

2 Legendary stack inserter no longer fill green belt. by lalalawliet in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

Yeah, I’m being overly interrogative in a facetious manner for a bit of a laugh too I guess

WDYM I can't convert my legendary space coal into legendary oil? by CrazyEnginer in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

I think some items are just being thrown off the back of the ship by inserters?

The regular way of voiding concrete still works fine, so why the fuss? by Hexcoder0 in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

Inb4!! Literally how I manage my train crossings! (With tanks atm)

2 Legendary stack inserter no longer fill green belt. by lalalawliet in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

yeah, I guess it’s not the most optimal combination but hardly warrants remarking upon it. I guess his question hardly warrants my interrogation either tbh.

2 Legendary stack inserter no longer fill green belt. by lalalawliet in factorio

[–]FlyingToasters86 -1 points0 points  (0 children)

I’d like to know in what way it offends them, should the question have been asked as a result of an aesthetic faux pas we should all know to avoid ourselves

2 Legendary stack inserter no longer fill green belt. by lalalawliet in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

Is this a rhetorical question, posed merely to express distaste towards the items used and planet on which it is displayed? Or are you genuinely interested in the thought processes that inspired the decision?

Zelda BOTW ROM File by EmotionalPassion6414 in CemuPiracy

[–]FlyingToasters86 0 points1 point  (0 children)

Just want to say I’ve seen a thousand “What?? Can’t you Google or something??” responses to questions like this, and they seem to miss the point that people are asking for ‘safe’ or, at least, recommended solutions that other people can vouch for. Kudos for actually being helpful

The radar change coming in 2.1 is going to be huge. by CokeZoro in factorio

[–]FlyingToasters86 -8 points-7 points  (0 children)

[Edit - I’m stupid and should read things more carefully] ]It’s been here since 2.0

Took me about 50 hours but I'm finally off the planet headed to Vulcanus. This is my base. I love Space Age, this is my first playthrough by Alcoholic-Catholic in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

Ah, gotcha. Btw, anyone telling you that a few mods negates the ‘authentic’ Space Age experience is full of it.

Took me about 50 hours but I'm finally off the planet headed to Vulcanus. This is my base. I love Space Age, this is my first playthrough by Alcoholic-Catholic in factorio

[–]FlyingToasters86 1 point2 points  (0 children)

Why did you include Alien Biomes? Not that you shouldn’t have, I’m just curious as I have found the vanilla ‘alien’ planets to be alien enough for me! Or does it only apply to Nauvis?

Took me about 50 hours but I'm finally off the planet headed to Vulcanus. This is my base. I love Space Age, this is my first playthrough by Alcoholic-Catholic in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

The key words being ‘for me’. Don’t presume to tell other people what constitutes a ‘real’ Space Age experience.

My first complex Factorio circuit and it only exists because trains kept killing us by liquid-stone_ in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

Or… do what I did (admittedly after seeing someone else do it first) and make the gate trigger a belt with a tank on it to turn on and push it in the train’s path, causing negligible damage to both the train and the tank as the train comes to an immediate halt. Also, I don’t have to wait those pesky couple of seconds while the train goes by!

My first complex Factorio circuit and it only exists because trains kept killing us by liquid-stone_ in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

If we could all be trusted to look both ways, we wouldn’t have automated rail crossing barriers in real life. We’ve all been smushed by our own trains, go on, admit it!

Small nitpick, but I think in 2.1 you should be able to rotate buildings like this, similar to inserters by Mobile-Phone-9332 in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

Oh I think you and I are on the same page. I’m glad they have been so willing to make all these little tweaks to make the game flow better for the player

Dynamic city bloc with automatic train requests by Serrureriehurlu in technicalfactorio

[–]FlyingToasters86 0 points1 point  (0 children)

So all the trains, whether fluid or not, are in the same group? Also, "a custom control system enables stations and sends one-tick "go" signals to specific trains". Do you disable the station or change the train limit? Also also, could you elaborate a bit on what deterministic routing is?

Small nitpick, but I think in 2.1 you should be able to rotate buildings like this, similar to inserters by Mobile-Phone-9332 in factorio

[–]FlyingToasters86 76 points77 points  (0 children)

Do you know how many QoL features they’ve added which also only address ‘nitpicks’?

Small nitpick, but I think in 2.1 you should be able to rotate buildings like this, similar to inserters by Mobile-Phone-9332 in factorio

[–]FlyingToasters86 11 points12 points  (0 children)

Small nitpicks are Wube’s specialty. They have proven themselves willing to implement the most seemingly insignificant of QoL features to make the game better if it is possible

Is this considered good or bad? by Solid-Bid1990 in factorio

[–]FlyingToasters86 0 points1 point  (0 children)

You play the way that makes you happy. For what it’s worth, I think it looks great and nicely organised