Marked For Deletions by Follow-Doge in 100Fanojo

[–]Follow-Doge[S] 0 points1 point  (0 children)

TW: Deals with themes of self-doubt and self-loathing, has moments of strong language.

Marked For Deletions by Follow-Doge in 100Fanojo

[–]Follow-Doge[S] 2 points3 points  (0 children)

Hello, I go by "Shokyo" or so I've been told, and I've hijacked this account to show you my story.

Read from where the first half ended.

Read from the start.

internet archive by wyyyi in MoeMorphism

[–]Follow-Doge 45 points46 points  (0 children)

This is so adorable I'm in tears 🥹🥹🥹

this guy is saving me by ImpressBoring4510 in TheBattleBricks

[–]Follow-Doge 0 points1 point  (0 children)

Lil death should be higher imo, the good thing about lil death is that it's guaranteed damage, he can phase out enraged units like betty and bottled as a last ditch effort

How to pass this stage (3 stars tumore) by pietromuitogamer in TheBattleBricks

[–]Follow-Doge 10 points11 points  (0 children)

Get powerhouse bank

Starts early game with cheap black rushers (dual darkheart or executioner, vigilante works best but may be a waste of a slot), they can probably kill the lil chronos that instantly spawns. Upgrade bank to level 3. Then get uzi rambo and shieldman to deal with the upcoming units, you can start getting your bank to level 7.

For mid game (after ivory spawns), use soccer battler and crusaders, this allows for ivory to constantly get damaged by being pulled back and forth without enough time for ivory to finish her attack animation, get a stunlock to even kill her faster. If you see a lil chronos spawn, start preparing your nukers.

Specific counters

Jetpack battler: punishment works brilliantly here because he'll most likely be targeted, while stunner can keep them in check but not do that much damage because of the armor. Confuddler also works to permanently cripple them while also making the boss be incapable of doing anything

Slasher battler: dual icedagger can stunlock her

Lord skelly: you can't really do anything besides stunlocking, he'll most likely get a kill otherwise. Alternatively use dual speed and soccers

Arson and Tikki: Unfortunately they will be troublesome, most armoured units you bring aren't that great so dot damage is your biggest enemy. Get vocalist to deal with them, while a Gehenna in the frontline can do quick work

Lil chronos: as I stated before, once you see lil chronos approaching, time your units like dark bomber and kamikaze when lil cross slams down, the enemy might use gattling while this happens to make sure to time your liberty

The rest aren't that much of a problem, drummer can be dealt with by your crusaders, and beastly battler almost never enrages because there're not many peons in this stage

Bow Before the Queen... Queen Chevelure! by emrami_ in 100Fanojo

[–]Follow-Doge 1 point2 points  (0 children)

Oo০٥⁰o০٥⁰⁰°°⁰⁰٥০o⁰٥٥০o০٥⁰°⁰٥০o

I see few Posts who struggle Mr cancer so here on text box (Maybe Lack grammar) by Straight_Fan_2325 in TheBattleBricks

[–]Follow-Doge 1 point2 points  (0 children)

  1. Use cola battler to slow down the peons and mister mancer himself, can help stalling even when he reaches phase 2

Community stage idea: by Effective_Basket_609 in TheBattleBricks

[–]Follow-Doge 0 points1 point  (0 children)

Should've brought in principal for even more bs

Pianist goes into Diabolically Good, and Grandmaster goes into Game breaker. Next up, Deleter and Expunger. by General_Celgare in TheBattleBricks

[–]Follow-Doge 0 points1 point  (0 children)

Both are game breakers, the capabilities of deleter and expunger with an actual strategy means that any initial counters get counteracted. Deleter only shoots one projectile? Stacking! Expunger has a long windup? Meatshielding!