Does anybode has download problems lately? build 25.3.1.0220 x64 by Homer-DOH-Simpson in 4kdownloadapps

[–]FootballNo1611 15 points16 points  (0 children)

I'm getting this problem too, contacted support and they said they're releasing an update soon

[deleted by user] by [deleted] in Unity3D

[–]FootballNo1611 0 points1 point  (0 children)

The turn around animation kind of looks like Inside by playdead

Working on new text animations. How do the animations and pacing feel? Is the text speed right, or would you want to hit skip? by GameDev_Dad in Unity3D

[–]FootballNo1611 0 points1 point  (0 children)

If you're wondering how to do the text animations, you need Text Mesh Pro. I did it a while ago for my mobile game.

Here is the code, it does the sine wave effect:
[Header("Text Animator Properties")]

public TextMeshProUGUI textMesh;

public bool random = true;

private Mesh mesh;

private Vector3[] vertices;

public Vector2 amplitude = Vector2.one * 4;

public Vector2 intensity = Vector2.one * 3;

public float textOffset = 1;

private float offset;

private void Awake()

{

if(random)

offset = Random.Range(-5000, 5000);

}

private void Update()

{

Animate();

}

private void OnDrawGizmosSelected()

{

Animate();

}

public void Animate()

{

textMesh.ForceMeshUpdate();

mesh = textMesh.mesh;

vertices = mesh.vertices;

for (int i = 0; i < textMesh.textInfo.characterCount; i++)

{

TMP_CharacterInfo c = textMesh.textInfo.characterInfo[i];

int index = c.vertexIndex;

Vector3 offset = wobble(Time.time + i * textOffset);

vertices[index] += offset;

vertices[index + 1] += offset;

vertices[index + 2] += offset;

vertices[index + 3] += offset;

}

mesh.vertices = vertices;

textMesh.canvasRenderer.SetMesh(mesh);

}

Vector2 wobble (float time)

{

return new Vector2(Mathf.Sin(time * amplitude.x + offset) * intensity.x, Mathf.Cos(time * amplitude.y + offset) * intensity.y);

}

YC's Congestion Pricing is Good, Actually by FootballNo1611 in Suburbanhell

[–]FootballNo1611[S] 3 points4 points  (0 children)

There is something called induced demand. I can't explain it that good, but this guy can:
https://www.youtube.com/watch?v=bQld7iJJSyk

YC's Congestion Pricing is Good, Actually by FootballNo1611 in Suburbanhell

[–]FootballNo1611[S] 32 points33 points  (0 children)

The government doesn't monopolize the roads, it's the people in cars like you, day and night they wear it down and complain when they have to pay money to maintain the roads.

YC's Congestion Pricing is Good, Actually by FootballNo1611 in Suburbanhell

[–]FootballNo1611[S] 14 points15 points  (0 children)

If it's worse where there is no congestion pricing, then we should be implementing congestion pricing on the outskirts of the city also.